tinclude string in header file - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
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(DIR) commit 103a8713606c2aa6257b0d5bcf4ae4b6562fea66
(DIR) parent cffa93765d7abff98555ac4d4d63ef6e4ea5c97b
(HTM) Author: Anders Damsgaard <andersd@riseup.net>
Date: Thu, 7 Sep 2017 07:47:03 -0700
include string in header file
Diffstat:
M src/sphere.h | 1 +
1 file changed, 1 insertion(+), 0 deletions(-)
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(DIR) diff --git a/src/sphere.h b/src/sphere.h
t@@ -2,6 +2,7 @@
#ifndef SPHERE_H_
#define SPHERE_H_
+#include <string>
#include <vector>
//#include "eigen-nvcc/Eigen/Core"