tinclude string in header file - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit 103a8713606c2aa6257b0d5bcf4ae4b6562fea66
 (DIR) parent cffa93765d7abff98555ac4d4d63ef6e4ea5c97b
 (HTM) Author: Anders Damsgaard <andersd@riseup.net>
       Date:   Thu,  7 Sep 2017 07:47:03 -0700
       
       include string in header file
       
       Diffstat:
         M src/sphere.h                        |       1 +
       
       1 file changed, 1 insertion(+), 0 deletions(-)
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 (DIR) diff --git a/src/sphere.h b/src/sphere.h
       t@@ -2,6 +2,7 @@
        #ifndef SPHERE_H_
        #define SPHERE_H_
        
       +#include <string>
        #include <vector>
        
        //#include "eigen-nvcc/Eigen/Core"