tdo not fix right and left boundary particles - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
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(DIR) commit 02d6027fd3121cc0637cd39899d79af1e9320075
(DIR) parent 4457948e84a7f05b78b0180cdbb052e155d948da
(HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Tue, 24 Jun 2014 12:22:33 +0200
do not fix right and left boundary particles
Diffstat:
M python/shortening.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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(DIR) diff --git a/python/shortening.py b/python/shortening.py
t@@ -108,7 +108,7 @@ sim = sphere.sim('shortening-relaxation', nw=1)
sim.readlast()
sim.sid = 'shortening'
sim.cleanup()
-sim.initTemporal(current=0.0, total=5.0, file_dt = 0.01, epsilon=0.07)
+sim.initTemporal(current=0.0, total=20.0, file_dt = 0.01, epsilon=0.07)
# set colors again
y_min = numpy.min(sim.x[:,1])