tdo not fix right and left boundary particles - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
 (DIR) Log
 (DIR) Files
 (DIR) Refs
 (DIR) LICENSE
       ---
 (DIR) commit 02d6027fd3121cc0637cd39899d79af1e9320075
 (DIR) parent 4457948e84a7f05b78b0180cdbb052e155d948da
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Tue, 24 Jun 2014 12:22:33 +0200
       
       do not fix right and left boundary particles
       
       Diffstat:
         M python/shortening.py                |       2 +-
       
       1 file changed, 1 insertion(+), 1 deletion(-)
       ---
 (DIR) diff --git a/python/shortening.py b/python/shortening.py
       t@@ -108,7 +108,7 @@ sim = sphere.sim('shortening-relaxation', nw=1)
        sim.readlast()
        sim.sid = 'shortening'
        sim.cleanup()
       -sim.initTemporal(current=0.0, total=5.0, file_dt = 0.01, epsilon=0.07)
       +sim.initTemporal(current=0.0, total=20.0, file_dt = 0.01, epsilon=0.07)
        
        # set colors again
        y_min = numpy.min(sim.x[:,1])