tIceModelVec_inline.hh - pism - [fork] customized build of PISM, the parallel ice sheet model (tillflux branch)
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       tIceModelVec_inline.hh (4482B)
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            1 /* Copyright (C) 2015, 2016, 2017, 2019 PISM Authors
            2  *
            3  * This file is part of PISM.
            4  *
            5  * PISM is free software; you can redistribute it and/or modify it under the
            6  * terms of the GNU General Public License as published by the Free Software
            7  * Foundation; either version 3 of the License, or (at your option) any later
            8  * version.
            9  *
           10  * PISM is distributed in the hope that it will be useful, but WITHOUT ANY
           11  * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
           12  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
           13  * details.
           14  *
           15  * You should have received a copy of the GNU General Public License
           16  * along with PISM; if not, write to the Free Software
           17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
           18  */
           19 
           20 #ifndef _ICEMODELVEC_INLINE_H_
           21 #define _ICEMODELVEC_INLINE_H_
           22 
           23 // This header is included by iceModelVec.hh. Do not include it
           24 // manually.
           25 
           26 namespace pism {
           27 
           28 inline double& IceModelVec2::operator() (int i, int j, int k) {
           29 #if (Pism_DEBUG==1)
           30   check_array_indices(i, j, k);
           31 #endif
           32   return static_cast<double***>(m_array)[j][i][k];
           33 }
           34 
           35 inline const double& IceModelVec2::operator() (int i, int j, int k) const {
           36 #if (Pism_DEBUG==1)
           37   check_array_indices(i, j, k);
           38 #endif
           39   return static_cast<double***>(m_array)[j][i][k];
           40 }
           41 
           42 inline double& IceModelVec2S::operator() (int i, int j) {
           43 #if (Pism_DEBUG==1)
           44   check_array_indices(i, j, 0);
           45 #endif
           46   return static_cast<double**>(m_array)[j][i];
           47 }
           48 
           49 inline const double& IceModelVec2S::operator()(int i, int j) const {
           50 #if (Pism_DEBUG==1)
           51   check_array_indices(i, j, 0);
           52 #endif
           53   return static_cast<double**>(m_array)[j][i];
           54 }
           55 
           56 inline StarStencil<double> IceModelVec2S::star(int i, int j) const {
           57   const IceModelVec2S &self = *this;
           58 
           59   StarStencil<double> result;
           60   result.ij = self(i,j);
           61   result.e =  self(i+1,j);
           62   result.w =  self(i-1,j);
           63   result.n =  self(i,j+1);
           64   result.s =  self(i,j-1);
           65 
           66   return result;
           67 }
           68 
           69 inline BoxStencil<double> IceModelVec2S::box(int i, int j) const {
           70   const IceModelVec2S &x = *this;
           71 
           72   const int
           73       E = i + 1,
           74       W = i - 1,
           75       N = j + 1,
           76       S = j - 1;
           77 
           78   return {x(i, j), x(i, N), x(W, N), x(W, j), x(W, S), x(i, S), x(E, S), x(E, j), x(E, N)};
           79 }
           80 
           81 inline StarStencil<double> IceModelVec2Stag::star(int i, int j) const {
           82   const IceModelVec2Stag &self = *this;
           83 
           84   StarStencil<double> result;
           85 
           86   result.ij = 0.0;             // has no meaning in this context
           87   result.e =  self(i, j, 0);
           88   result.w =  self(i-1, j, 0);
           89   result.n =  self(i, j, 1);
           90   result.s =  self(i, j-1, 1);
           91 
           92   return result;
           93 }
           94 
           95 inline int IceModelVec2Int::as_int(int i, int j) const {
           96 #if (Pism_DEBUG==1)
           97   check_array_indices(i, j, 0);
           98 #endif
           99   const double **a = (const double**) m_array;
          100   return static_cast<int>(floor(a[j][i] + 0.5));
          101 }
          102 
          103 inline StarStencil<int> IceModelVec2Int::int_star(int i, int j) const {
          104   StarStencil<int> result;
          105 
          106   result.ij = as_int(i,j);
          107   result.e =  as_int(i+1,j);
          108   result.w =  as_int(i-1,j);
          109   result.n =  as_int(i,j+1);
          110   result.s =  as_int(i,j-1);
          111 
          112   return result;
          113 }
          114 
          115 inline BoxStencil<int> IceModelVec2Int::int_box(int i, int j) const {
          116   const IceModelVec2Int &x = *this;
          117 
          118   const int
          119       E = i + 1,
          120       W = i - 1,
          121       N = j + 1,
          122       S = j - 1;
          123 
          124   return {x.as_int(i, j), x.as_int(i, N), x.as_int(W, N), x.as_int(W, j), x.as_int(W, S),
          125           x.as_int(i, S), x.as_int(E, S), x.as_int(E, j), x.as_int(E, N)};
          126 }
          127 
          128 inline Vector2& IceModelVec2V::operator()(int i, int j) {
          129 #if (Pism_DEBUG==1)
          130   check_array_indices(i, j, 0);
          131 #endif
          132   return static_cast<Vector2**>(m_array)[j][i];
          133 }
          134 
          135 inline const Vector2& IceModelVec2V::operator()(int i, int j) const {
          136 #if (Pism_DEBUG==1)
          137   check_array_indices(i, j, 0);
          138 #endif
          139   return static_cast<Vector2**>(m_array)[j][i];
          140 }
          141 
          142 inline StarStencil<Vector2> IceModelVec2V::star(int i, int j) const {
          143   const IceModelVec2V &self = *this;
          144 
          145   StarStencil<Vector2> result;
          146 
          147   result.ij = self(i,j);
          148   result.e =  self(i+1,j);
          149   result.w =  self(i-1,j);
          150   result.n =  self(i,j+1);
          151   result.s =  self(i,j-1);
          152 
          153   return result;
          154 }
          155 
          156 inline double& IceModelVec3D::operator() (int i, int j, int k) {
          157 #if (Pism_DEBUG==1)
          158   check_array_indices(i, j, k);
          159 #endif
          160   return static_cast<double***>(m_array)[j][i][k];
          161 }
          162 
          163 inline const double& IceModelVec3D::operator() (int i, int j, int k) const {
          164 #if (Pism_DEBUG==1)
          165   check_array_indices(i, j, k);
          166 #endif
          167   return static_cast<double***>(m_array)[j][i][k];
          168 }
          169 
          170 } // end of namespace pism
          171 
          172 #endif /* _ICEMODELVEC_INLINE_H_ */