tremove redundant legacy render and animation scripts - Granular.jl - Julia package for granular dynamics simulation
 (HTM) git clone git://src.adamsgaard.dk/Granular.jl
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       ---
 (DIR) commit eed01ce4f62b8be47673fc2aac87ce425dda2fe8
 (DIR) parent 9148d8ee767f8f220e657051565d787d01f4770b
 (HTM) Author: Anders Damsgaard <andersd@riseup.net>
       Date:   Wed,  1 Nov 2017 11:35:54 -0400
       
       remove redundant legacy render and animation scripts
       
       Diffstat:
         D examples/image.animate.sh           |       8 --------
         D examples/image.pvpython.py          |     192 -------------------------------
         D examples/logo.animate.sh            |       4 ----
         D examples/logo.pvpython.py           |     192 -------------------------------
       
       4 files changed, 0 insertions(+), 396 deletions(-)
       ---
 (DIR) diff --git a/examples/image.animate.sh b/examples/image.animate.sh
       t@@ -1,8 +0,0 @@
       -#!/bin/bash
       -convert -trim +repage \
       -    -delay 10 -transparent-color white -reverse -loop 0 \
       -    image/*.png image/image.gif
       -
       -convert -trim +repage \
       -    -delay 10 -transparent-color white -loop 0 \
       -    image/*.png image/image-forward.gif
 (DIR) diff --git a/examples/image.pvpython.py b/examples/image.pvpython.py
       t@@ -1,192 +0,0 @@
       -#### import the simple module from the paraview
       -from paraview.simple import *
       -#### disable automatic camera reset on 'Show'
       -paraview.simple._DisableFirstRenderCameraReset()
       -
       -# create a new 'XML Unstructured Grid Reader'
       -imageicefloes = XMLUnstructuredGridReader(FileName=['./image/image.icefloes.1.vtu', './image/image.icefloes.2.vtu', './image/image.icefloes.3.vtu', './image/image.icefloes.4.vtu', './image/image.icefloes.5.vtu', './image/image.icefloes.6.vtu', './image/image.icefloes.7.vtu', './image/image.icefloes.8.vtu', './image/image.icefloes.9.vtu', './image/image.icefloes.10.vtu', './image/image.icefloes.11.vtu', './image/image.icefloes.12.vtu', './image/image.icefloes.13.vtu', './image/image.icefloes.14.vtu', './image/image.icefloes.15.vtu', './image/image.icefloes.16.vtu', './image/image.icefloes.17.vtu', './image/image.icefloes.18.vtu', './image/image.icefloes.19.vtu', './image/image.icefloes.20.vtu', './image/image.icefloes.21.vtu', './image/image.icefloes.22.vtu', './image/image.icefloes.23.vtu', './image/image.icefloes.24.vtu', './image/image.icefloes.25.vtu', './image/image.icefloes.26.vtu', './image/image.icefloes.27.vtu', './image/image.icefloes.28.vtu', './image/image.icefloes.29.vtu', './image/image.icefloes.30.vtu', './image/image.icefloes.31.vtu', './image/image.icefloes.32.vtu', './image/image.icefloes.33.vtu', './image/image.icefloes.34.vtu', './image/image.icefloes.35.vtu', './image/image.icefloes.36.vtu', './image/image.icefloes.37.vtu', './image/image.icefloes.38.vtu', './image/image.icefloes.39.vtu', './image/image.icefloes.40.vtu', './image/image.icefloes.41.vtu', './image/image.icefloes.42.vtu', './image/image.icefloes.43.vtu', './image/image.icefloes.44.vtu', './image/image.icefloes.45.vtu', './image/image.icefloes.46.vtu', './image/image.icefloes.47.vtu', './image/image.icefloes.48.vtu', './image/image.icefloes.49.vtu', './image/image.icefloes.50.vtu'])
       -imageicefloes.PointArrayStatus = ['Density [kg m^-3]', 'Thickness [m]', 'Diameter (contact) [m]', 'Diameter (areal) [m]', 'Circumreference  [m]', 'Horizontal surface area [m^2]', 'Side surface area [m^2]', 'Volume [m^3]', 'Mass [kg]', 'Moment of inertia [kg m^2]', 'Linear velocity [m s^-1]', 'Linear acceleration [m s^-2]', 'Sum of forces [N]', 'Angular position [rad]', 'Angular velocity [rad s^-1]', 'Angular acceleration [rad s^-2]', 'Sum of torques [N*m]', 'Fixed in space [-]', 'Free to rotate [-]', 'Enabled [-]', 'Contact stiffness (normal) [N m^-1]', 'Contact stiffness (tangential) [N m^-1]', 'Contact viscosity (normal) [N m^-1 s]', 'Contact viscosity (tangential) [N m^-1 s]', 'Contact friction (static) [-]', 'Contact friction (dynamic) [-]', "Young's modulus [Pa]", "Poisson's ratio [-]", 'Tensile strength [Pa]', 'Compressive strength prefactor [m^0.5 Pa]', 'Ocean drag coefficient (vertical) [-]', 'Ocean drag coefficient (horizontal) [-]', 'Atmosphere drag coefficient (vertical) [-]', 'Atmosphere drag coefficient (horizontal) [-]', 'Contact pressure [Pa]', 'Number of contacts [-]', 'Granular stress [Pa]', 'Ocean stress [Pa]', 'Atmosphere stress [Pa]']
       -
       -# get animation scene
       -animationScene1 = GetAnimationScene()
       -
       -# update animation scene based on data timesteps
       -animationScene1.UpdateAnimationUsingDataTimeSteps()
       -
       -# get active view
       -renderView1 = GetActiveViewOrCreate('RenderView')
       -# uncomment following to set a specific view size
       -# renderView1.ViewSize = [2478, 1570]
       -
       -# show data in view
       -imageicefloesDisplay = Show(imageicefloes, renderView1)
       -# trace defaults for the display properties.
       -imageicefloesDisplay.Representation = 'Surface'
       -imageicefloesDisplay.AmbientColor = [0.0, 0.0, 0.0]
       -imageicefloesDisplay.ColorArrayName = [None, '']
       -imageicefloesDisplay.OSPRayScaleArray = 'Angular acceleration [rad s^-2]'
       -imageicefloesDisplay.OSPRayScaleFunction = 'PiecewiseFunction'
       -imageicefloesDisplay.SelectOrientationVectors = 'Angular acceleration [rad s^-2]'
       -imageicefloesDisplay.ScaleFactor = 6.050000000000001
       -imageicefloesDisplay.SelectScaleArray = 'Angular acceleration [rad s^-2]'
       -imageicefloesDisplay.GlyphType = 'Arrow'
       -imageicefloesDisplay.GlyphTableIndexArray = 'Angular acceleration [rad s^-2]'
       -imageicefloesDisplay.DataAxesGrid = 'GridAxesRepresentation'
       -imageicefloesDisplay.PolarAxes = 'PolarAxesRepresentation'
       -imageicefloesDisplay.ScalarOpacityUnitDistance = 64.20669746996803
       -imageicefloesDisplay.GaussianRadius = 3.0250000000000004
       -imageicefloesDisplay.SetScaleArray = ['POINTS', 'Atmosphere drag coefficient (horizontal) [-]']
       -imageicefloesDisplay.ScaleTransferFunction = 'PiecewiseFunction'
       -imageicefloesDisplay.OpacityArray = ['POINTS', 'Atmosphere drag coefficient (horizontal) [-]']
       -imageicefloesDisplay.OpacityTransferFunction = 'PiecewiseFunction'
       -
       -# init the 'GridAxesRepresentation' selected for 'DataAxesGrid'
       -imageicefloesDisplay.DataAxesGrid.XTitleColor = [0.0, 0.0, 0.0]
       -imageicefloesDisplay.DataAxesGrid.YTitleColor = [0.0, 0.0, 0.0]
       -imageicefloesDisplay.DataAxesGrid.ZTitleColor = [0.0, 0.0, 0.0]
       -imageicefloesDisplay.DataAxesGrid.GridColor = [0.0, 0.0, 0.0]
       -imageicefloesDisplay.DataAxesGrid.XLabelColor = [0.0, 0.0, 0.0]
       -imageicefloesDisplay.DataAxesGrid.YLabelColor = [0.0, 0.0, 0.0]
       -imageicefloesDisplay.DataAxesGrid.ZLabelColor = [0.0, 0.0, 0.0]
       -
       -# init the 'PolarAxesRepresentation' selected for 'PolarAxes'
       -imageicefloesDisplay.PolarAxes.PolarAxisTitleColor = [0.0, 0.0, 0.0]
       -imageicefloesDisplay.PolarAxes.PolarAxisLabelColor = [0.0, 0.0, 0.0]
       -imageicefloesDisplay.PolarAxes.LastRadialAxisTextColor = [0.0, 0.0, 0.0]
       -imageicefloesDisplay.PolarAxes.SecondaryRadialAxesTextColor = [0.0, 0.0, 0.0]
       -
       -# reset view to fit data
       -renderView1.ResetCamera()
       -
       -#changing interaction mode based on data extents
       -renderView1.InteractionMode = '2D'
       -#renderView1.CameraPosition = [30.5, 11.0, 10000.0]
       -#renderView1.CameraFocalPoint = [30.5, 11.0, 0.0]
       -
       -# update the view to ensure updated data information
       -renderView1.Update()
       -
       -# create a new 'Glyph'
       -glyph1 = Glyph(Input=imageicefloes,
       -    GlyphType='Arrow')
       -glyph1.Scalars = ['POINTS', 'Atmosphere drag coefficient (horizontal) [-]']
       -glyph1.Vectors = ['POINTS', 'Angular acceleration [rad s^-2]']
       -glyph1.ScaleFactor = 6.050000000000001
       -glyph1.GlyphTransform = 'Transform2'
       -
       -# Properties modified on glyph1
       -glyph1.Scalars = ['POINTS', 'Diameter (areal) [m]']
       -glyph1.Vectors = ['POINTS', 'Angular position [rad]']
       -glyph1.ScaleMode = 'scalar'
       -glyph1.ScaleFactor = 1.0
       -glyph1.GlyphMode = 'All Points'
       -
       -# get color transfer function/color map for 'Diameterarealm'
       -diameterarealmLUT = GetColorTransferFunction('Diameterarealm')
       -
       -# show data in view
       -glyph1Display = Show(glyph1, renderView1)
       -# trace defaults for the display properties.
       -glyph1Display.Representation = 'Surface'
       -glyph1Display.AmbientColor = [0.0, 0.0, 0.0]
       -glyph1Display.ColorArrayName = ['POINTS', 'Diameter (areal) [m]']
       -glyph1Display.LookupTable = diameterarealmLUT
       -glyph1Display.OSPRayScaleArray = 'Diameter (areal) [m]'
       -glyph1Display.OSPRayScaleFunction = 'PiecewiseFunction'
       -glyph1Display.SelectOrientationVectors = 'GlyphVector'
       -glyph1Display.ScaleFactor = 6.1000000000000005
       -glyph1Display.SelectScaleArray = 'Diameter (areal) [m]'
       -glyph1Display.GlyphType = 'Arrow'
       -glyph1Display.GlyphTableIndexArray = 'Diameter (areal) [m]'
       -glyph1Display.DataAxesGrid = 'GridAxesRepresentation'
       -glyph1Display.PolarAxes = 'PolarAxesRepresentation'
       -glyph1Display.GaussianRadius = 3.0500000000000003
       -glyph1Display.SetScaleArray = ['POINTS', 'Diameter (areal) [m]']
       -glyph1Display.ScaleTransferFunction = 'PiecewiseFunction'
       -glyph1Display.OpacityArray = ['POINTS', 'Diameter (areal) [m]']
       -glyph1Display.OpacityTransferFunction = 'PiecewiseFunction'
       -
       -# init the 'GridAxesRepresentation' selected for 'DataAxesGrid'
       -glyph1Display.DataAxesGrid.XTitleColor = [0.0, 0.0, 0.0]
       -glyph1Display.DataAxesGrid.YTitleColor = [0.0, 0.0, 0.0]
       -glyph1Display.DataAxesGrid.ZTitleColor = [0.0, 0.0, 0.0]
       -glyph1Display.DataAxesGrid.GridColor = [0.0, 0.0, 0.0]
       -glyph1Display.DataAxesGrid.XLabelColor = [0.0, 0.0, 0.0]
       -glyph1Display.DataAxesGrid.YLabelColor = [0.0, 0.0, 0.0]
       -glyph1Display.DataAxesGrid.ZLabelColor = [0.0, 0.0, 0.0]
       -
       -# init the 'PolarAxesRepresentation' selected for 'PolarAxes'
       -glyph1Display.PolarAxes.PolarAxisTitleColor = [0.0, 0.0, 0.0]
       -glyph1Display.PolarAxes.PolarAxisLabelColor = [0.0, 0.0, 0.0]
       -glyph1Display.PolarAxes.LastRadialAxisTextColor = [0.0, 0.0, 0.0]
       -glyph1Display.PolarAxes.SecondaryRadialAxesTextColor = [0.0, 0.0, 0.0]
       -
       -# show color bar/color legend
       -glyph1Display.SetScalarBarVisibility(renderView1, True)
       -
       -# update the view to ensure updated data information
       -renderView1.Update()
       -
       -# reset view to fit data
       -renderView1.ResetCamera()
       -
       -# Properties modified on glyph1
       -glyph1.GlyphType = 'Sphere'
       -
       -# update the view to ensure updated data information
       -renderView1.Update()
       -
       -# hide color bar/color legend
       -glyph1Display.SetScalarBarVisibility(renderView1, False)
       -
       -# rescale color and/or opacity maps used to exactly fit the current data range
       -glyph1Display.RescaleTransferFunctionToDataRange(False, True)
       -
       -# Rescale transfer function
       -diameterarealmLUT.RescaleTransferFunction(0.0, 5.0)
       -
       -# get opacity transfer function/opacity map for 'Diameterarealm'
       -diameterarealmPWF = GetOpacityTransferFunction('Diameterarealm')
       -
       -# Rescale transfer function
       -diameterarealmPWF.RescaleTransferFunction(0.0, 5.0)
       -
       -# Apply a preset using its name. Note this may not work as expected when presets have duplicate names.
       -diameterarealmLUT.ApplyPreset('Black, Blue and White', True)
       -
       -# Hide orientation axes
       -renderView1.OrientationAxesVisibility = 0
       -
       -# current camera placement for renderView1
       -renderView1.InteractionMode = '2D'
       -#renderView1.CameraPosition = [30.75, 10.99999962002039, 125.01319337485243]
       -#renderView1.CameraFocalPoint = [30.75, 10.99999962002039, 0.0]
       -#renderView1.CameraParallelScale = 20.56227912200389
       -
       -# save animation
       -#SaveAnimation('./image/image.avi', renderView1, ImageResolution=[1239, 785],
       -#    FrameRate=10,
       -#    FrameWindow=[0, 49])
       -
       -# current camera placement for renderView1
       -renderView1.InteractionMode = '2D'
       -#renderView1.CameraPosition = [30.75, 10.99999962002039, 125.01319337485243]
       -#renderView1.CameraFocalPoint = [30.75, 10.99999962002039, 0.0]
       -#renderView1.CameraParallelScale = 20.56227912200389
       -
       -# save animation
       -SaveAnimation('./image/image.png', renderView1, ImageResolution=[1239, 785],
       -    FrameRate=10,
       -    FrameWindow=[0, 49])
       -
       -#### saving camera placements for all active views
       -
       -# current camera placement for renderView1
       -renderView1.InteractionMode = '2D'
       -#renderView1.CameraPosition = [30.75, 10.99999962002039, 125.01319337485243]
       -#renderView1.CameraFocalPoint = [30.75, 10.99999962002039, 0.0]
       -#renderView1.CameraParallelScale = 20.56227912200389
       -
       -#### uncomment the following to render all views
       -# RenderAllViews()
       -# alternatively, if you want to write images, you can use SaveScreenshot(...).
 (DIR) diff --git a/examples/logo.animate.sh b/examples/logo.animate.sh
       t@@ -1,4 +0,0 @@
       -#!/bin/bash
       -convert -trim +repage \
       -    -delay 10 -transparent-color white -reverse -loop 0 \
       -    logo/*.png logo/logo.gif
 (DIR) diff --git a/examples/logo.pvpython.py b/examples/logo.pvpython.py
       t@@ -1,192 +0,0 @@
       -#### import the simple module from the paraview
       -from paraview.simple import *
       -#### disable automatic camera reset on 'Show'
       -paraview.simple._DisableFirstRenderCameraReset()
       -
       -# create a new 'XML Unstructured Grid Reader'
       -logoicefloes = XMLUnstructuredGridReader(FileName=['./logo/logo.icefloes.1.vtu', './logo/logo.icefloes.2.vtu', './logo/logo.icefloes.3.vtu', './logo/logo.icefloes.4.vtu', './logo/logo.icefloes.5.vtu', './logo/logo.icefloes.6.vtu', './logo/logo.icefloes.7.vtu', './logo/logo.icefloes.8.vtu', './logo/logo.icefloes.9.vtu', './logo/logo.icefloes.10.vtu', './logo/logo.icefloes.11.vtu', './logo/logo.icefloes.12.vtu', './logo/logo.icefloes.13.vtu', './logo/logo.icefloes.14.vtu', './logo/logo.icefloes.15.vtu', './logo/logo.icefloes.16.vtu', './logo/logo.icefloes.17.vtu', './logo/logo.icefloes.18.vtu', './logo/logo.icefloes.19.vtu', './logo/logo.icefloes.20.vtu', './logo/logo.icefloes.21.vtu', './logo/logo.icefloes.22.vtu', './logo/logo.icefloes.23.vtu', './logo/logo.icefloes.24.vtu', './logo/logo.icefloes.25.vtu', './logo/logo.icefloes.26.vtu', './logo/logo.icefloes.27.vtu', './logo/logo.icefloes.28.vtu', './logo/logo.icefloes.29.vtu', './logo/logo.icefloes.30.vtu', './logo/logo.icefloes.31.vtu', './logo/logo.icefloes.32.vtu', './logo/logo.icefloes.33.vtu', './logo/logo.icefloes.34.vtu', './logo/logo.icefloes.35.vtu', './logo/logo.icefloes.36.vtu', './logo/logo.icefloes.37.vtu', './logo/logo.icefloes.38.vtu', './logo/logo.icefloes.39.vtu', './logo/logo.icefloes.40.vtu', './logo/logo.icefloes.41.vtu', './logo/logo.icefloes.42.vtu', './logo/logo.icefloes.43.vtu', './logo/logo.icefloes.44.vtu', './logo/logo.icefloes.45.vtu', './logo/logo.icefloes.46.vtu', './logo/logo.icefloes.47.vtu', './logo/logo.icefloes.48.vtu', './logo/logo.icefloes.49.vtu', './logo/logo.icefloes.50.vtu'])
       -logoicefloes.PointArrayStatus = ['Density [kg m^-3]', 'Thickness [m]', 'Diameter (contact) [m]', 'Diameter (areal) [m]', 'Circumreference  [m]', 'Horizontal surface area [m^2]', 'Side surface area [m^2]', 'Volume [m^3]', 'Mass [kg]', 'Moment of inertia [kg m^2]', 'Linear velocity [m s^-1]', 'Linear acceleration [m s^-2]', 'Sum of forces [N]', 'Angular position [rad]', 'Angular velocity [rad s^-1]', 'Angular acceleration [rad s^-2]', 'Sum of torques [N*m]', 'Fixed in space [-]', 'Free to rotate [-]', 'Enabled [-]', 'Contact stiffness (normal) [N m^-1]', 'Contact stiffness (tangential) [N m^-1]', 'Contact viscosity (normal) [N m^-1 s]', 'Contact viscosity (tangential) [N m^-1 s]', 'Contact friction (static) [-]', 'Contact friction (dynamic) [-]', "Young's modulus [Pa]", "Poisson's ratio [-]", 'Tensile strength [Pa]', 'Compressive strength prefactor [m^0.5 Pa]', 'Ocean drag coefficient (vertical) [-]', 'Ocean drag coefficient (horizontal) [-]', 'Atmosphere drag coefficient (vertical) [-]', 'Atmosphere drag coefficient (horizontal) [-]', 'Contact pressure [Pa]', 'Number of contacts [-]', 'Granular stress [Pa]', 'Ocean stress [Pa]', 'Atmosphere stress [Pa]']
       -
       -# get animation scene
       -animationScene1 = GetAnimationScene()
       -
       -# update animation scene based on data timesteps
       -animationScene1.UpdateAnimationUsingDataTimeSteps()
       -
       -# get active view
       -renderView1 = GetActiveViewOrCreate('RenderView')
       -# uncomment following to set a specific view size
       -# renderView1.ViewSize = [2478, 1570]
       -
       -# show data in view
       -logoicefloesDisplay = Show(logoicefloes, renderView1)
       -# trace defaults for the display properties.
       -logoicefloesDisplay.Representation = 'Surface'
       -logoicefloesDisplay.AmbientColor = [0.0, 0.0, 0.0]
       -logoicefloesDisplay.ColorArrayName = [None, '']
       -logoicefloesDisplay.OSPRayScaleArray = 'Angular acceleration [rad s^-2]'
       -logoicefloesDisplay.OSPRayScaleFunction = 'PiecewiseFunction'
       -logoicefloesDisplay.SelectOrientationVectors = 'Angular acceleration [rad s^-2]'
       -logoicefloesDisplay.ScaleFactor = 6.050000000000001
       -logoicefloesDisplay.SelectScaleArray = 'Angular acceleration [rad s^-2]'
       -logoicefloesDisplay.GlyphType = 'Arrow'
       -logoicefloesDisplay.GlyphTableIndexArray = 'Angular acceleration [rad s^-2]'
       -logoicefloesDisplay.DataAxesGrid = 'GridAxesRepresentation'
       -logoicefloesDisplay.PolarAxes = 'PolarAxesRepresentation'
       -logoicefloesDisplay.ScalarOpacityUnitDistance = 64.20669746996803
       -logoicefloesDisplay.GaussianRadius = 3.0250000000000004
       -logoicefloesDisplay.SetScaleArray = ['POINTS', 'Atmosphere drag coefficient (horizontal) [-]']
       -logoicefloesDisplay.ScaleTransferFunction = 'PiecewiseFunction'
       -logoicefloesDisplay.OpacityArray = ['POINTS', 'Atmosphere drag coefficient (horizontal) [-]']
       -logoicefloesDisplay.OpacityTransferFunction = 'PiecewiseFunction'
       -
       -# init the 'GridAxesRepresentation' selected for 'DataAxesGrid'
       -logoicefloesDisplay.DataAxesGrid.XTitleColor = [0.0, 0.0, 0.0]
       -logoicefloesDisplay.DataAxesGrid.YTitleColor = [0.0, 0.0, 0.0]
       -logoicefloesDisplay.DataAxesGrid.ZTitleColor = [0.0, 0.0, 0.0]
       -logoicefloesDisplay.DataAxesGrid.GridColor = [0.0, 0.0, 0.0]
       -logoicefloesDisplay.DataAxesGrid.XLabelColor = [0.0, 0.0, 0.0]
       -logoicefloesDisplay.DataAxesGrid.YLabelColor = [0.0, 0.0, 0.0]
       -logoicefloesDisplay.DataAxesGrid.ZLabelColor = [0.0, 0.0, 0.0]
       -
       -# init the 'PolarAxesRepresentation' selected for 'PolarAxes'
       -logoicefloesDisplay.PolarAxes.PolarAxisTitleColor = [0.0, 0.0, 0.0]
       -logoicefloesDisplay.PolarAxes.PolarAxisLabelColor = [0.0, 0.0, 0.0]
       -logoicefloesDisplay.PolarAxes.LastRadialAxisTextColor = [0.0, 0.0, 0.0]
       -logoicefloesDisplay.PolarAxes.SecondaryRadialAxesTextColor = [0.0, 0.0, 0.0]
       -
       -# reset view to fit data
       -renderView1.ResetCamera()
       -
       -#changing interaction mode based on data extents
       -renderView1.InteractionMode = '2D'
       -#renderView1.CameraPosition = [30.5, 11.0, 10000.0]
       -#renderView1.CameraFocalPoint = [30.5, 11.0, 0.0]
       -
       -# update the view to ensure updated data information
       -renderView1.Update()
       -
       -# create a new 'Glyph'
       -glyph1 = Glyph(Input=logoicefloes,
       -    GlyphType='Arrow')
       -glyph1.Scalars = ['POINTS', 'Atmosphere drag coefficient (horizontal) [-]']
       -glyph1.Vectors = ['POINTS', 'Angular acceleration [rad s^-2]']
       -glyph1.ScaleFactor = 6.050000000000001
       -glyph1.GlyphTransform = 'Transform2'
       -
       -# Properties modified on glyph1
       -glyph1.Scalars = ['POINTS', 'Diameter (areal) [m]']
       -glyph1.Vectors = ['POINTS', 'Angular position [rad]']
       -glyph1.ScaleMode = 'scalar'
       -glyph1.ScaleFactor = 1.0
       -glyph1.GlyphMode = 'All Points'
       -
       -# get color transfer function/color map for 'Diameterarealm'
       -diameterarealmLUT = GetColorTransferFunction('Diameterarealm')
       -
       -# show data in view
       -glyph1Display = Show(glyph1, renderView1)
       -# trace defaults for the display properties.
       -glyph1Display.Representation = 'Surface'
       -glyph1Display.AmbientColor = [0.0, 0.0, 0.0]
       -glyph1Display.ColorArrayName = ['POINTS', 'Diameter (areal) [m]']
       -glyph1Display.LookupTable = diameterarealmLUT
       -glyph1Display.OSPRayScaleArray = 'Diameter (areal) [m]'
       -glyph1Display.OSPRayScaleFunction = 'PiecewiseFunction'
       -glyph1Display.SelectOrientationVectors = 'GlyphVector'
       -glyph1Display.ScaleFactor = 6.1000000000000005
       -glyph1Display.SelectScaleArray = 'Diameter (areal) [m]'
       -glyph1Display.GlyphType = 'Arrow'
       -glyph1Display.GlyphTableIndexArray = 'Diameter (areal) [m]'
       -glyph1Display.DataAxesGrid = 'GridAxesRepresentation'
       -glyph1Display.PolarAxes = 'PolarAxesRepresentation'
       -glyph1Display.GaussianRadius = 3.0500000000000003
       -glyph1Display.SetScaleArray = ['POINTS', 'Diameter (areal) [m]']
       -glyph1Display.ScaleTransferFunction = 'PiecewiseFunction'
       -glyph1Display.OpacityArray = ['POINTS', 'Diameter (areal) [m]']
       -glyph1Display.OpacityTransferFunction = 'PiecewiseFunction'
       -
       -# init the 'GridAxesRepresentation' selected for 'DataAxesGrid'
       -glyph1Display.DataAxesGrid.XTitleColor = [0.0, 0.0, 0.0]
       -glyph1Display.DataAxesGrid.YTitleColor = [0.0, 0.0, 0.0]
       -glyph1Display.DataAxesGrid.ZTitleColor = [0.0, 0.0, 0.0]
       -glyph1Display.DataAxesGrid.GridColor = [0.0, 0.0, 0.0]
       -glyph1Display.DataAxesGrid.XLabelColor = [0.0, 0.0, 0.0]
       -glyph1Display.DataAxesGrid.YLabelColor = [0.0, 0.0, 0.0]
       -glyph1Display.DataAxesGrid.ZLabelColor = [0.0, 0.0, 0.0]
       -
       -# init the 'PolarAxesRepresentation' selected for 'PolarAxes'
       -glyph1Display.PolarAxes.PolarAxisTitleColor = [0.0, 0.0, 0.0]
       -glyph1Display.PolarAxes.PolarAxisLabelColor = [0.0, 0.0, 0.0]
       -glyph1Display.PolarAxes.LastRadialAxisTextColor = [0.0, 0.0, 0.0]
       -glyph1Display.PolarAxes.SecondaryRadialAxesTextColor = [0.0, 0.0, 0.0]
       -
       -# show color bar/color legend
       -glyph1Display.SetScalarBarVisibility(renderView1, True)
       -
       -# update the view to ensure updated data information
       -renderView1.Update()
       -
       -# reset view to fit data
       -renderView1.ResetCamera()
       -
       -# Properties modified on glyph1
       -glyph1.GlyphType = 'Sphere'
       -
       -# update the view to ensure updated data information
       -renderView1.Update()
       -
       -# hide color bar/color legend
       -glyph1Display.SetScalarBarVisibility(renderView1, False)
       -
       -# rescale color and/or opacity maps used to exactly fit the current data range
       -glyph1Display.RescaleTransferFunctionToDataRange(False, True)
       -
       -# Rescale transfer function
       -diameterarealmLUT.RescaleTransferFunction(0.0, 5.0)
       -
       -# get opacity transfer function/opacity map for 'Diameterarealm'
       -diameterarealmPWF = GetOpacityTransferFunction('Diameterarealm')
       -
       -# Rescale transfer function
       -diameterarealmPWF.RescaleTransferFunction(0.0, 5.0)
       -
       -# Apply a preset using its name. Note this may not work as expected when presets have duplicate names.
       -diameterarealmLUT.ApplyPreset('Black, Blue and White', True)
       -
       -# Hide orientation axes
       -renderView1.OrientationAxesVisibility = 0
       -
       -# current camera placement for renderView1
       -renderView1.InteractionMode = '2D'
       -#renderView1.CameraPosition = [30.75, 10.99999962002039, 125.01319337485243]
       -#renderView1.CameraFocalPoint = [30.75, 10.99999962002039, 0.0]
       -#renderView1.CameraParallelScale = 20.56227912200389
       -
       -# save animation
       -#SaveAnimation('./logo/logo.avi', renderView1, ImageResolution=[1239, 785],
       -#    FrameRate=10,
       -#    FrameWindow=[0, 49])
       -
       -# current camera placement for renderView1
       -renderView1.InteractionMode = '2D'
       -#renderView1.CameraPosition = [30.75, 10.99999962002039, 125.01319337485243]
       -#renderView1.CameraFocalPoint = [30.75, 10.99999962002039, 0.0]
       -#renderView1.CameraParallelScale = 20.56227912200389
       -
       -# save animation
       -SaveAnimation('./logo/logo.png', renderView1, ImageResolution=[1239, 785],
       -    FrameRate=10,
       -    FrameWindow=[0, 49])
       -
       -#### saving camera placements for all active views
       -
       -# current camera placement for renderView1
       -renderView1.InteractionMode = '2D'
       -#renderView1.CameraPosition = [30.75, 10.99999962002039, 125.01319337485243]
       -#renderView1.CameraFocalPoint = [30.75, 10.99999962002039, 0.0]
       -#renderView1.CameraParallelScale = 20.56227912200389
       -
       -#### uncomment the following to render all views
       -# RenderAllViews()
       -# alternatively, if you want to write images, you can use SaveScreenshot(...).