tMerge remote-tracking branch 'origin/master' - Granular.jl - Julia package for granular dynamics simulation
 (HTM) git clone git://src.adamsgaard.dk/Granular.jl
 (DIR) Log
 (DIR) Files
 (DIR) Refs
 (DIR) README
 (DIR) LICENSE
       ---
 (DIR) commit da9da84ecdc288521d70f8711e7acccc88106001
 (DIR) parent e9f1d8d85eb03fe2d1258bc900a3c76fe5a790d1
 (HTM) Author: Anders Damsgaard <andersd@riseup.net>
       Date:   Tue, 18 Apr 2017 22:08:39 -0400
       
       Merge remote-tracking branch 'origin/master'
       
       Diffstat:
         M .gitignore                          |       8 ++++++++
         M .travis.yml                         |      16 ++++++++--------
         A LICENSE                             |     674 +++++++++++++++++++++++++++++++
         M README.md                           |      19 +++++++++++++++++++
         M REQUIRE                             |       5 +++++
         A SeaIceParaviewFilter.cpd            |     200 +++++++++++++++++++++++++++++++
         M src/SeaIce.jl                       |      35 +++++++++++++++++++++++++++++--
         A src/arrays.jl                       |       1 +
         A src/contact_search.jl               |      84 +++++++++++++++++++++++++++++++
         A src/datatypes.jl                    |     104 +++++++++++++++++++++++++++++++
         A src/grid.jl                         |      29 +++++++++++++++++++++++++++++
         A src/icefloe.jl                      |     220 +++++++++++++++++++++++++++++++
         A src/interaction.jl                  |      59 +++++++++++++++++++++++++++++++
         A src/io.jl                           |      64 +++++++++++++++++++++++++++++++
         A src/packing.jl                      |       0 
         A src/simulation.jl                   |      97 ++++++++++++++++++++++++++++++
         A src/temporal.jl                     |     109 +++++++++++++++++++++++++++++++
         A src/temporal_integration.jl         |      69 ++++++++++++++++++++++++++++++
         A test/collision-2floes-normal.jl     |      27 +++++++++++++++++++++++++++
       
       19 files changed, 1810 insertions(+), 10 deletions(-)
       ---
 (DIR) diff --git a/.gitignore b/.gitignore
       t@@ -1,3 +1,11 @@
       +# julia-specific files
        *.jl.cov
        *.jl.*.cov
        *.jl.mem
       +deps/deps.jl
       +
       +# editor swap files
       +*.swp
       +
       +# simulation output files
       +*.vtu
 (DIR) diff --git a/.travis.yml b/.travis.yml
       t@@ -7,13 +7,13 @@ julia:
          - release
          - nightly
        notifications:
       -  email: false
       -# uncomment the following lines to override the default test script
       -#script:
       -#  - if [[ -a .git/shallow ]]; then git fetch --unshallow; fi
       -#  - julia -e 'Pkg.clone(pwd()); Pkg.build("SeaIce"); Pkg.test("SeaIce"; coverage=true)'
       -after_success:
       -  # push coverage results to Coveralls
       +  email:
       +      recipients:
       +          - andersd@riseup.net
       +      on_success: never # default: change
       +      on_failure: always # default: always
       +
       +# push coverage results to Coveralls
          - julia -e 'cd(Pkg.dir("SeaIce")); Pkg.add("Coverage"); using Coverage; Coveralls.submit(Coveralls.process_folder())'
       -  # push coverage results to Codecov
       +# push coverage results to Codecov
          - julia -e 'cd(Pkg.dir("SeaIce")); Pkg.add("Coverage"); using Coverage; Codecov.submit(Codecov.process_folder())'
 (DIR) diff --git a/LICENSE b/LICENSE
       t@@ -0,0 +1,674 @@
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       +  14. Revised Versions of this License.
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       +
       +  17. Interpretation of Sections 15 and 16.
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       +copy of the Program in return for a fee.
       +
       +                     END OF TERMS AND CONDITIONS
       +
       +            How to Apply These Terms to Your New Programs
       +
       +  If you develop a new program, and you want it to be of the greatest
       +possible use to the public, the best way to achieve this is to make it
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       +  To do so, attach the following notices to the program.  It is safest
       +to attach them to the start of each source file to most effectively
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       +the "copyright" line and a pointer to where the full notice is found.
       +
       +    {one line to give the program's name and a brief idea of what it does.}
       +    Copyright (C) {year}  {name of author}
       +
       +    This program is free software: you can redistribute it and/or modify
       +    it under the terms of the GNU General Public License as published by
       +    the Free Software Foundation, either version 3 of the License, or
       +    (at your option) any later version.
       +
       +    This program is distributed in the hope that it will be useful,
       +    but WITHOUT ANY WARRANTY; without even the implied warranty of
       +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       +    GNU General Public License for more details.
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       +    You should have received a copy of the GNU General Public License
       +    along with this program.  If not, see <http://www.gnu.org/licenses/>.
       +
       +Also add information on how to contact you by electronic and paper mail.
       +
       +  If the program does terminal interaction, make it output a short
       +notice like this when it starts in an interactive mode:
       +
       +    {project}  Copyright (C) {year}  {fullname}
       +    This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
       +    This is free software, and you are welcome to redistribute it
       +    under certain conditions; type `show c' for details.
       +
       +The hypothetical commands `show w' and `show c' should show the appropriate
       +parts of the General Public License.  Of course, your program's commands
       +might be different; for a GUI interface, you would use an "about box".
       +
       +  You should also get your employer (if you work as a programmer) or school,
       +if any, to sign a "copyright disclaimer" for the program, if necessary.
       +For more information on this, and how to apply and follow the GNU GPL, see
       +<http://www.gnu.org/licenses/>.
       +
       +  The GNU General Public License does not permit incorporating your program
       +into proprietary programs.  If your program is a subroutine library, you
       +may consider it more useful to permit linking proprietary applications with
       +the library.  If this is what you want to do, use the GNU Lesser General
       +Public License instead of this License.  But first, please read
       +<http://www.gnu.org/philosophy/why-not-lgpl.html>.
 (DIR) diff --git a/README.md b/README.md
       t@@ -5,3 +5,22 @@
        [![Coverage Status](https://coveralls.io/repos/anders-dc/SeaIce.jl/badge.svg?branch=master&service=github)](https://coveralls.io/github/anders-dc/SeaIce.jl?branch=master)
        
        [![codecov.io](http://codecov.io/github/anders-dc/SeaIce.jl/coverage.svg?branch=master)](http://codecov.io/github/anders-dc/SeaIce.jl?branch=master)
       +
       +Toy model for sea-ice thermodynamics and granular mechanics.
       +
       +## Installation
       +Clone the [SeaIce.jl](https://github.com/anders-dc/SeaIce.jl) repository and add 
       +the source folder to your julia path, for example by:
       +
       +    push!(LOAD_PATH, "/home/user/src/SeaIce.jl/src/")
       +
       +If this statement is added to `~/.juliarc.jl`, it will become persistent between
       +julia sessions. Note that the `~` symbol for the home folder does not seem to
       +work (julia v. 0.4.1) in the `.juliarc.jl` file.
       +
       +Import package contents with:
       +    import SeaIce
       +
       +## Author
       +[Anders Damsgaard](mailto:andersd@riseup.net) 
       +[www.adamsgaard.dk](https://adamsgaard.dk)
 (DIR) diff --git a/REQUIRE b/REQUIRE
       t@@ -1 +1,6 @@
        julia 0.5
       +<<<<<<< HEAD
       +=======
       +WriteVTK
       +NetCDF
       +>>>>>>> origin/master
 (DIR) diff --git a/SeaIceParaviewFilter.cpd b/SeaIceParaviewFilter.cpd
       t@@ -0,0 +1,200 @@
       +<CustomFilterDefinitions>
       +  <CustomProxyDefinition name="SeaIce" group="filters">
       +    <CompoundSourceProxy id="6702" servers="1">
       +      <Proxy group="filters" type="Glyph" id="6613" servers="1" compound_name="Glyph1">
       +        <Property name="GlyphMode" id="6613.GlyphMode" number_of_elements="1">
       +          <Element index="0" value="0"/>
       +          <Domain name="enum" id="6613.GlyphMode.enum">
       +            <Entry value="0" text="All Points"/>
       +            <Entry value="1" text="Every Nth Point"/>
       +            <Entry value="2" text="Uniform Spatial Distribution"/>
       +          </Domain>
       +        </Property>
       +        <Property name="GlyphTransform" id="6613.GlyphTransform" number_of_elements="1">
       +          <Proxy value="6535"/>
       +          <Domain name="proxy_list" id="6613.GlyphTransform.proxy_list">
       +            <Proxy value="6535"/>
       +          </Domain>
       +        </Property>
       +        <Property name="Input" id="6613.Input" number_of_elements="1">
       +          <Domain name="groups" id="6613.Input.groups"/>
       +          <Domain name="input_array1" id="6613.Input.input_array1"/>
       +          <Domain name="input_array2" id="6613.Input.input_array2"/>
       +          <Domain name="input_type" id="6613.Input.input_type"/>
       +        </Property>
       +        <Property name="MaximumNumberOfSamplePoints" id="6613.MaximumNumberOfSamplePoints" number_of_elements="1">
       +          <Element index="0" value="5000"/>
       +          <Domain name="range" id="6613.MaximumNumberOfSamplePoints.range"/>
       +        </Property>
       +        <Property name="Orient" id="6613.Orient" number_of_elements="1">
       +          <Element index="0" value="1"/>
       +          <Domain name="bool" id="6613.Orient.bool"/>
       +        </Property>
       +        <Property name="Scalars" id="6613.Scalars" number_of_elements="5">
       +          <Element index="0" value=""/>
       +          <Element index="1" value=""/>
       +          <Element index="2" value=""/>
       +          <Element index="3" value="0"/>
       +          <Element index="4" value="Diameter (areal) [m]"/>
       +          <Domain name="array_list" id="6613.Scalars.array_list">
       +            <String text="Contact friction (dynamic) [-]"/>
       +            <String text="Contact friction (static) [-]"/>
       +            <String text="Contact stiffness (normal) [N m^-1]"/>
       +            <String text="Contact stiffness (tangential) [N m^-1]"/>
       +            <String text="Contact viscosity (normal) [N m^-1 s]"/>
       +            <String text="Contact viscosity (tangential) [N m^-1 s]"/>
       +            <String text="Density [kg m^-3]"/>
       +            <String text="Diameter (areal) [m]"/>
       +            <String text="Diameter (contact) [m]"/>
       +            <String text="Fixed in space [-]"/>
       +            <String text="Free to rotate [-]"/>
       +            <String text="Mass [kg]"/>
       +            <String text="Moment of inertia [kg m^2]"/>
       +            <String text="Surface area [m^2]"/>
       +            <String text="Thickness [m]"/>
       +            <String text="Volume [m^3]"/>
       +          </Domain>
       +        </Property>
       +        <Property name="ScaleFactor" id="6613.ScaleFactor" number_of_elements="1">
       +          <Element index="0" value="1"/>
       +          <Domain name="bounds" id="6613.ScaleFactor.bounds"/>
       +          <Domain name="scalar_range" id="6613.ScaleFactor.scalar_range"/>
       +          <Domain name="vector_range" id="6613.ScaleFactor.vector_range"/>
       +        </Property>
       +        <Property name="ScaleMode" id="6613.ScaleMode" number_of_elements="1">
       +          <Element index="0" value="0"/>
       +          <Domain name="enum" id="6613.ScaleMode.enum">
       +            <Entry value="0" text="scalar"/>
       +            <Entry value="1" text="vector"/>
       +            <Entry value="2" text="vector_components"/>
       +            <Entry value="3" text="off"/>
       +          </Domain>
       +        </Property>
       +        <Property name="Seed" id="6613.Seed" number_of_elements="1">
       +          <Element index="0" value="10339"/>
       +          <Domain name="range" id="6613.Seed.range"/>
       +        </Property>
       +        <Property name="Source" id="6613.Source" number_of_elements="1">
       +          <Proxy value="6591" output_port="0"/>
       +          <Domain name="groups" id="6613.Source.groups"/>
       +          <Domain name="input_type" id="6613.Source.input_type"/>
       +          <Domain name="proxy_list" id="6613.Source.proxy_list">
       +            <Proxy value="6536"/>
       +            <Proxy value="6547"/>
       +            <Proxy value="6558"/>
       +            <Proxy value="6569"/>
       +            <Proxy value="6580"/>
       +            <Proxy value="6591"/>
       +            <Proxy value="6602"/>
       +          </Domain>
       +        </Property>
       +        <Property name="Stride" id="6613.Stride" number_of_elements="1">
       +          <Element index="0" value="1"/>
       +          <Domain name="range" id="6613.Stride.range"/>
       +        </Property>
       +        <Property name="Vectors" id="6613.Vectors" number_of_elements="5">
       +          <Element index="0" value="1"/>
       +          <Element index="1" value=""/>
       +          <Element index="2" value=""/>
       +          <Element index="3" value="0"/>
       +          <Element index="4" value="Angular position [rad]"/>
       +          <Domain name="array_list" id="6613.Vectors.array_list">
       +            <String text="Angular acceleration [rad s^-2]"/>
       +            <String text="Angular position [rad]"/>
       +            <String text="Angular velocity [rad s^-1]"/>
       +            <String text="Linear acceleration [m s^-2]"/>
       +            <String text="Linear velocity [m s^-1]"/>
       +            <String text="Sum of forces [N]"/>
       +            <String text="Sum of torques [N*m]"/>
       +          </Domain>
       +        </Property>
       +      </Proxy>
       +      <Proxy group="extended_sources" type="Transform2" id="6535" servers="1" compound_name="auto_6535">
       +        <Property name="Position" id="6535.Position" number_of_elements="3">
       +          <Element index="0" value="0"/>
       +          <Element index="1" value="0"/>
       +          <Element index="2" value="0"/>
       +          <Domain name="range" id="6535.Position.range"/>
       +        </Property>
       +        <Property name="PositionInfo" id="6535.PositionInfo" number_of_elements="3">
       +          <Element index="0" value="0"/>
       +          <Element index="1" value="0"/>
       +          <Element index="2" value="0"/>
       +        </Property>
       +        <Property name="Rotation" id="6535.Rotation" number_of_elements="3">
       +          <Element index="0" value="0"/>
       +          <Element index="1" value="0"/>
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       +          <Domain name="range" id="6535.Rotation.range"/>
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       +        <Property name="RotationInfo" id="6535.RotationInfo" number_of_elements="3">
       +          <Element index="0" value="0"/>
       +          <Element index="1" value="0"/>
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       +          <Domain name="range" id="6535.Scale.range"/>
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       +        <Property name="ScaleInfo" id="6535.ScaleInfo" number_of_elements="3">
       +          <Element index="0" value="1"/>
       +          <Element index="1" value="1"/>
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       +        </Property>
       +      </Proxy>
       +      <Proxy group="sources" type="SphereSource" id="6591" servers="1" compound_name="auto_6591">
       +        <Property name="Center" id="6591.Center" number_of_elements="3">
       +          <Element index="0" value="0"/>
       +          <Element index="1" value="0"/>
       +          <Element index="2" value="0"/>
       +          <Domain name="range" id="6591.Center.range"/>
       +        </Property>
       +        <Property name="EndPhi" id="6591.EndPhi" number_of_elements="1">
       +          <Element index="0" value="180"/>
       +          <Domain name="range" id="6591.EndPhi.range"/>
       +        </Property>
       +        <Property name="EndTheta" id="6591.EndTheta" number_of_elements="1">
       +          <Element index="0" value="360"/>
       +          <Domain name="range" id="6591.EndTheta.range"/>
       +        </Property>
       +        <Property name="PhiResolution" id="6591.PhiResolution" number_of_elements="1">
       +          <Element index="0" value="8"/>
       +          <Domain name="range" id="6591.PhiResolution.range"/>
       +        </Property>
       +        <Property name="Radius" id="6591.Radius" number_of_elements="1">
       +          <Element index="0" value="0.5"/>
       +          <Domain name="range" id="6591.Radius.range"/>
       +        </Property>
       +        <Property name="StartPhi" id="6591.StartPhi" number_of_elements="1">
       +          <Element index="0" value="0"/>
       +          <Domain name="range" id="6591.StartPhi.range"/>
       +        </Property>
       +        <Property name="StartTheta" id="6591.StartTheta" number_of_elements="1">
       +          <Element index="0" value="0"/>
       +          <Domain name="range" id="6591.StartTheta.range"/>
       +        </Property>
       +        <Property name="ThetaResolution" id="6591.ThetaResolution" number_of_elements="1">
       +          <Element index="0" value="8"/>
       +          <Domain name="range" id="6591.ThetaResolution.range"/>
       +        </Property>
       +      </Proxy>
       +      <ExposedProperties>
       +        <Property name="GlyphMode" proxy_name="Glyph1" exposed_name="Glyph Mode"/>
       +        <Property name="GlyphTransform" proxy_name="Glyph1" exposed_name="Glyph Transform"/>
       +        <Property name="Input" proxy_name="Glyph1" exposed_name="Input"/>
       +        <Property name="MaximumNumberOfSamplePoints" proxy_name="Glyph1" exposed_name="Maximum Number Of Sample Points"/>
       +        <Property name="Orient" proxy_name="Glyph1" exposed_name="Orient"/>
       +        <Property name="Scalars" proxy_name="Glyph1" exposed_name="Scalars"/>
       +        <Property name="ScaleFactor" proxy_name="Glyph1" exposed_name="Scale Factor"/>
       +        <Property name="ScaleMode" proxy_name="Glyph1" exposed_name="Scale Mode"/>
       +        <Property name="Vectors" proxy_name="Glyph1" exposed_name="Vectors"/>
       +      </ExposedProperties>
       +      <OutputPort name="Output" proxy="Glyph1" port_index="0"/>
       +      <Hints>
       +        <ShowInMenu/>
       +      </Hints>
       +    </CompoundSourceProxy>
       +  </CustomProxyDefinition>
       +</CustomFilterDefinitions>
 (DIR) diff --git a/src/SeaIce.jl b/src/SeaIce.jl
       t@@ -1,5 +1,36 @@
       +#!/usr/bin/env julia
       +
       +##############################
       +# Sea-ice dynamics simulator #
       +##############################
       +
       +#=
       +Add SeaIce to your julia path, e.g. by:
       +    push!(LOAD_PATH, "/home/user/src/seaice/")
       +
       +If this statement is added to `~/.juliarc.jl`, it will become persistent between
       +julia sessions. Note that the `~` symbol for the home folder does not seem to
       +work (julia v. 0.4.1) in the `.juliarc.jl` file.
       +
       +Import package contents with:
       +    import SeaIce
       +
       +If this file is changed, reimport it with:
       +    reload("SeaIce")
       +=#
       +
        module SeaIce
        
       -# package code goes here
       +include("datatypes.jl")
       +include("icefloe.jl")
       +include("simulation.jl")
       +include("arrays.jl")
       +include("grid.jl")
       +include("packing.jl")
       +include("contact_search.jl")
       +include("interaction.jl")
       +include("temporal.jl")
       +include("temporal_integration.jl")
       +include("io.jl")
        
       -end # module
       +end # module end
 (DIR) diff --git a/src/arrays.jl b/src/arrays.jl
       t@@ -0,0 +1 @@
       +## Global arrays for general simulation data
 (DIR) diff --git a/src/contact_search.jl b/src/contact_search.jl
       t@@ -0,0 +1,84 @@
       +## Contact mapping
       +function findContacts!(simulation::Simulation,
       +                       method::String = "all to all")
       +
       +    if method == "all to all"
       +        findContactsAllToAll!(simulation)
       +    else
       +        error("Unknown contact search method '$method'")
       +    end
       +end
       +
       +function interIceFloePositionVector(simulation::Simulation,
       +                                    i::Integer, j::Integer)
       +    return simulation.ice_floes[j].lin_pos - simulation.ice_floes[i].lin_pos
       +end
       +
       +"""
       +position_ij is the inter-grain position vector, and can be found with
       +interIceFloePositionVector().
       +"""
       +function findOverlap(simulation::Simulation, i::Integer, j::Integer, 
       +                     position_ij::vector)
       +    return norm(position_ij) - (simulation.ice_floes[i].contact_radius + 
       +                                simulation.ice_floes[j].contact_radius)
       +end
       +
       +function findContactsAllToAll!(simulation::Simulation)
       +
       +    for i = 1:length(simulation.ice_floes)
       +
       +        # Check contacts with other grains
       +        for j = 1:length(simulation.ice_floes)
       +            if i < j
       +
       +                # Inter-grain position vector and grain overlap
       +                position_ij = interIceFloePositionVector(simulation, i, j)
       +                overlap_ij = findOverlap(simulation, i, j, position_ij)
       +
       +                # Check if grains overlap (overlap when negative)
       +                if overlap_ij < 0.0
       +                    push!(simulation.contact_pairs, [i, j])
       +                    push!(simulation.overlaps, 
       +                          overlap_ij*position_ij/norm(position_ij))
       +                end
       +            end
       +        end
       +    end
       +end
       +
       +"""
       +Check contacts with world boundaries (walls). Contacts are stored in
       +g_wall_contacts with the format [i, w], where i is the grain number and w is the
       +wall number. The walls are orthorectangular. The wall at negative x is called
       +-1, and 1 at positive x. For negative y it is called -2, and 2 at positive y.
       +For negative z it is called -3, and 3 at positive z.
       +"""
       +function findIceFloeWallContacts(simulation::Simulation)
       +
       +    for i = 1:length(g_radius)
       +
       +        # Overlap with origo
       +        if (simulation.ice_floes[i].lin_pos[1] -
       +            simulation.ice_floes[i].contact_radius - simulation.origo[1]
       +            < 0.0)
       +            push!(simulation.wall_contacts, [i, -1])
       +        end
       +
       +        if (simulation.ice_floes[i].lin_pos[2] - 
       +            simulation.ice_floes[i].contact_radius - simulation.origo[2] < 0.0)
       +            push!(simulation.ice_floes[i].wall_contacts, [i, -2])
       +        end
       +
       +        # Overlap with world_size
       +        if (simulation.world_size[1] - simulation.ice_floes[i].lin_pos[1] - 
       +            simulation.ice_floes[i].contact_radius < 0.0)
       +            push!(simulation.ice_floes[i].wall_contacts, [i, 1])
       +        end
       +
       +        if (simulation.world_size[2] - simulation.ice_floes[i].lin_pos[2] - 
       +            simulation.ice_floes[i].contact_radius < 0.0)
       +            push!(simulation.ice_floes[i].wall_contacts, [i, 2])
       +        end
       +    end
       +end
 (DIR) diff --git a/src/datatypes.jl b/src/datatypes.jl
       t@@ -0,0 +1,104 @@
       +# Define floating point data types
       +const float = Float64
       +const vector = Array{Float64, 1}
       +
       +## Particle composite types
       +
       +type IceFloeCylindrical
       +
       +    # Material properties
       +    density::float
       +
       +    # Geometrical parameters
       +    thickness::float
       +    contact_radius::float
       +    areal_radius::float
       +    surface_area::float
       +    volume::float
       +    mass::float
       +    moment_of_inertia::float
       +
       +    # Linear kinematic degrees of freedom along horizontal plane
       +    lin_pos::vector
       +    lin_vel::vector
       +    lin_acc::vector
       +    force::vector
       +
       +    # Angular kinematic degrees of freedom for vertical rotation around center
       +    ang_pos::float
       +    ang_vel::float
       +    ang_acc::float
       +    torque::float
       +
       +    # Kinematic constraint flags
       +    fixed::Bool
       +    rotating::Bool
       +
       +    # Rheological parameters
       +    contact_stiffness_normal::float
       +    contact_stiffness_tangential::float
       +    contact_viscosity_normal::float
       +    contact_viscosity_tangential::float
       +    contact_static_friction::float
       +    contact_dynamic_friction::float
       +end
       +
       +# Type for gathering data from ice floe objects into single arrays
       +type IceFloeArrays
       +
       +    # Material properties
       +    density
       +
       +    # Geometrical parameters
       +    thickness
       +    contact_radius
       +    areal_radius
       +    surface_area
       +    volume
       +    mass
       +    moment_of_inertia
       +
       +    # Linear kinematic degrees of freedom along horizontal plane
       +    lin_pos
       +    lin_vel
       +    lin_acc
       +    force
       +
       +    # Angular kinematic degrees of freedom for vertical rotation around center
       +    ang_pos
       +    ang_vel
       +    ang_acc
       +    torque
       +
       +    # Kinematic constraint flags
       +    fixed
       +    rotating
       +
       +    # Rheological parameters
       +    contact_stiffness_normal
       +    contact_stiffness_tangential
       +    contact_viscosity_normal
       +    contact_viscosity_tangential
       +    contact_static_friction
       +    contact_dynamic_friction
       +end
       +
       +## Top-level simulation type
       +
       +# Simulation-scope data
       +type Simulation
       +    id::String
       +
       +    time_iteration::Int
       +    time::Float64
       +    time_total::Float64
       +    time_step::Float64
       +    file_time_step::Float64   # 0.0: no output files
       +    file_number::Int
       +
       +    ice_floes::Array{IceFloeCylindrical, 1}
       +    contact_pairs::Array{Array{Int, 1}, 1}
       +    overlaps::Array{Array{Float64, 1}, 1}
       +    wall_contacts::Array{Array{Int, 1}, 1}
       +end
       +
 (DIR) diff --git a/src/grid.jl b/src/grid.jl
       t@@ -0,0 +1,29 @@
       +function fitWorldSize(margin::vector = zeros(3))
       +
       +    if length(g_radius) < 1
       +        error("At least a single grain must be added before setting world
       +        size.")
       +    end
       +
       +    minpos = [Inf, Inf, Inf]
       +    maxpos = [-Inf, -Inf, -Inf]
       +    for i = 1:length(g_radius)
       +
       +        min_position = g_position[i]::vector - g_radius[i]::float
       +        max_position = g_position[i]::vector + g_radius[i]::float
       +
       +        for i = 1:3
       +            if min_position[i] < g_origo[i]
       +                g_origo[i] = min_position[i]
       +            end
       +
       +            if max_position[i] > g_world_size[i]
       +                g_world_size[i] = max_position[i]
       +            end
       +        end
       +    end
       +
       +    g_origo[:] = minpos[:] - margin[:]
       +    g_world_size[:] = maxpos[:] + margin[:]
       +end
       +
 (DIR) diff --git a/src/icefloe.jl b/src/icefloe.jl
       t@@ -0,0 +1,220 @@
       +## Manage icefloes in the model
       +
       +"""
       +Adds a grain to the simulation. Example:
       +
       +    SeaIce.addIceFloeCylindrical([1.0, 2.0, 3.0], 1.0)
       +"""
       +function addIceFloeCylindrical(simulation::Simulation,
       +                               lin_pos::vector,
       +                               contact_radius::float,
       +                               thickness::float;
       +                               areal_radius = false,
       +                               lin_vel::vector = [0., 0.],
       +                               lin_acc::vector = [0., 0.],
       +                               force::vector = [0., 0.],
       +                               ang_pos::float = 0.,
       +                               ang_vel::float = 0.,
       +                               ang_acc::float = 0.,
       +                               torque::float = 0.,
       +                               density::float = 934.,
       +                               contact_stiffness_normal::float = 1.e6,
       +                               contact_stiffness_tangential::float = 1.e6,
       +                               contact_viscosity_normal::float = 0.,
       +                               contact_viscosity_tangential::float = 0.,
       +                               contact_static_friction::float = 0.4,
       +                               contact_dynamic_friction::float = 0.4,
       +                               fixed::Bool = false,
       +                               rotating::Bool = true,
       +                               verbose::Bool = true)
       +
       +    # Check input values
       +    if length(lin_pos) != 2
       +        error("Linear position must be a two-element array (lin_pos = ",
       +              "$lin_pos)")
       +    end
       +    if length(lin_vel) != 2
       +        error("Linear velocity must be a two-element array (lin_vel = ",
       +              "$lin_vel)")
       +    end
       +    if length(lin_acc) != 2
       +        error("Linear acceleration must be a two-element array (lin_acc = ",
       +              "$lin_acc)")
       +    end
       +    if length(ang_pos) != 1
       +        error("Angular position must be a scalar (ang_pos = $ang_pos)")
       +    end
       +    if length(ang_vel) != 1
       +        error("Angular velocity must be a scalar (ang_vel = $ang_vel)")
       +    end
       +    if length(ang_acc) != 1
       +        error("Angular acceleration must be a scalar (ang_acc = $ang_acc)")
       +    end
       +    if contact_radius <= 0.0
       +        error("Radius must be greater than 0.0 (radius = $contact_radius m)")
       +    end
       +    if density <= 0.0
       +        error("Density must be greater than 0.0 (density = $density kg/m^3)")
       +    end
       +
       +    if !areal_radius
       +        areal_radius = contact_radius
       +    end
       +
       +
       +    # Create icefloe object with placeholder values for surface area, volume, 
       +    # mass, and moment of inertia.
       +    icefloe = IceFloeCylindrical(density,
       +
       +                                 thickness,
       +                                 contact_radius,
       +                                 areal_radius,
       +                                 1.0,  # surface_area
       +                                 1.0,  # volume
       +                                 1.0,  # mass
       +                                 1.0,  # moment_of_inertia
       +                                 lin_pos,
       +                                 lin_vel,
       +                                 lin_acc,
       +                                 force,
       +
       +                                 ang_pos,
       +                                 ang_vel,
       +                                 ang_acc,
       +                                 torque,
       +
       +                                 fixed,
       +                                 rotating,
       +
       +                                 contact_stiffness_normal,
       +                                 contact_stiffness_tangential,
       +                                 contact_viscosity_normal,
       +                                 contact_viscosity_tangential,
       +                                 contact_static_friction,
       +                                 contact_dynamic_friction
       +                                )
       +
       +    # Overwrite previous placeholder values
       +    icefloe.surface_area = iceFloeSurfaceArea(icefloe)
       +    icefloe.volume = iceFloeVolume(icefloe)
       +    icefloe.mass = iceFloeMass(icefloe)
       +    icefloe.moment_of_inertia = iceFloeMomentOfInertia(icefloe)
       +
       +    # Add to simulation object
       +    addIceFloe!(simulation, icefloe, verbose)
       +end
       +
       +function iceFloeSurfaceArea(icefloe::IceFloeCylindrical)
       +    return pi*icefloe.areal_radius^2.
       +end
       +
       +function iceFloeVolume(icefloe::IceFloeCylindrical)
       +    return iceFloeSurfaceArea(icefloe)*icefloe.thickness
       +end
       +
       +function iceFloeMass(icefloe::IceFloeCylindrical)
       +    return iceFloeVolume(icefloe)*icefloe.density
       +end
       +
       +function iceFloeMomentOfInertia(icefloe::IceFloeCylindrical)
       +    return 0.5*iceFloeMass(icefloe)*icefloe.areal_radius^2.
       +end
       +
       +function convertIceFloeDataToArrays(simulation::Simulation)
       +
       +    ifarr = IceFloeArrays(
       +                          Array(Float64, length(simulation.ice_floes)),
       +
       +                          Array(Float64, length(simulation.ice_floes)),
       +                          Array(Float64, length(simulation.ice_floes)),
       +                          Array(Float64, length(simulation.ice_floes)),
       +                          Array(Float64, length(simulation.ice_floes)),
       +                          Array(Float64, length(simulation.ice_floes)),
       +                          Array(Float64, length(simulation.ice_floes)),
       +                          Array(Float64, length(simulation.ice_floes)),
       +
       +                          zeros(Float64, 3, length(simulation.ice_floes)),
       +                          zeros(Float64, 3, length(simulation.ice_floes)),
       +                          zeros(Float64, 3, length(simulation.ice_floes)),
       +                          zeros(Float64, 3, length(simulation.ice_floes)),
       +
       +                          zeros(Float64, 3, length(simulation.ice_floes)),
       +                          zeros(Float64, 3, length(simulation.ice_floes)),
       +                          zeros(Float64, 3, length(simulation.ice_floes)),
       +                          zeros(Float64, 3, length(simulation.ice_floes)),
       +
       +                          Array(Int, length(simulation.ice_floes)),
       +                          Array(Int, length(simulation.ice_floes)),
       +
       +                          Array(Float64, length(simulation.ice_floes)),
       +                          Array(Float64, length(simulation.ice_floes)),
       +                          Array(Float64, length(simulation.ice_floes)),
       +                          Array(Float64, length(simulation.ice_floes)),
       +                          Array(Float64, length(simulation.ice_floes)),
       +                          Array(Float64, length(simulation.ice_floes)))
       +
       +    # fill arrays
       +    for i=1:length(simulation.ice_floes)
       +        ifarr.density[i] = simulation.ice_floes[i].density
       +
       +        ifarr.thickness[i] = simulation.ice_floes[i].thickness
       +        ifarr.contact_radius[i] = simulation.ice_floes[i].contact_radius
       +        ifarr.areal_radius[i] = simulation.ice_floes[i].areal_radius
       +        ifarr.surface_area[i] = simulation.ice_floes[i].surface_area
       +        ifarr.volume[i] = simulation.ice_floes[i].volume
       +        ifarr.mass[i] = simulation.ice_floes[i].mass
       +        ifarr.moment_of_inertia[i] = simulation.ice_floes[i].moment_of_inertia
       +
       +        ifarr.lin_pos[1:2, i] = simulation.ice_floes[i].lin_pos
       +        ifarr.lin_vel[1:2, i] = simulation.ice_floes[i].lin_vel
       +        ifarr.lin_acc[1:2, i] = simulation.ice_floes[i].lin_acc
       +        ifarr.force[1:2, i] = simulation.ice_floes[i].force
       +
       +        ifarr.ang_pos[3, i] = simulation.ice_floes[i].ang_pos
       +        ifarr.ang_vel[3, i] = simulation.ice_floes[i].ang_vel
       +        ifarr.ang_acc[3, i] = simulation.ice_floes[i].ang_acc
       +        ifarr.torque[3, i] = simulation.ice_floes[i].torque
       +
       +        ifarr.fixed[i] = Int(simulation.ice_floes[i].fixed)
       +        ifarr.rotating[i] = Int(simulation.ice_floes[i].rotating)
       +
       +        ifarr.contact_stiffness_normal[i] = 
       +            simulation.ice_floes[i].contact_stiffness_normal
       +        ifarr.contact_stiffness_tangential[i] = 
       +            simulation.ice_floes[i].contact_stiffness_tangential
       +        ifarr.contact_viscosity_normal[i] = 
       +            simulation.ice_floes[i].contact_viscosity_normal
       +        ifarr.contact_viscosity_tangential[i] = 
       +            simulation.ice_floes[i].contact_viscosity_tangential
       +        ifarr.contact_static_friction[i] = 
       +            simulation.ice_floes[i].contact_static_friction
       +        ifarr.contact_dynamic_friction[i] = 
       +            simulation.ice_floes[i].contact_dynamic_friction
       +    end
       +
       +    return ifarr
       +end
       +
       +function iceFloeKineticTranslationalEnergy(icefloe::IceFloeCylindrical)
       +    return 0.5*icefloe.mass*norm(icefloe.lin_vel)^2.
       +end
       +
       +function totalIceFloeKineticTranslationalEnergy(simulation::Simulation)
       +    E_sum = 0
       +    for icefloe in simulation.ice_floes
       +        E_sum += iceFloeKineticTranslationalEnergy(icefloe)
       +    end
       +    return E_sum
       +end
       +
       +function iceFloeKineticRotationalEnergy(icefloe::IceFloeCylindrical)
       +    return 0.5*icefloe.moment_of_inertia*norm(icefloe.ang_vel)^2.
       +end
       +
       +function totalIceFloeKineticRotationalEnergy(simulation::Simulation)
       +    E_sum = 0
       +    for icefloe in simulation.ice_floes
       +        E_sum += iceFloeKineticRotationalEnergy(icefloe)
       +    end
       +    return E_sum
       +end
 (DIR) diff --git a/src/interaction.jl b/src/interaction.jl
       t@@ -0,0 +1,59 @@
       +## Interaction functions
       +
       +"""
       +Resolve mechanical interaction between all grain pairs and walls.
       +"""
       +function interact!(simulation::Simulation)
       +    contact_pair = Array{Integer, 1}
       +    #overlap_ij = float
       +
       +    # IceFloe to grain collisions
       +    while !isempty(simulation.contact_pairs)
       +        contact_pair = pop!(simulation.contact_pairs)
       +        overlap_vector = pop!(simulation.overlaps)
       +        interactIceFloes!(simulation, contact_pair[1], contact_pair[2],
       +                          overlap_vector)
       +    end
       +
       +    # IceFloe to wall collisions
       +    while !isempty(simulation.wall_contacts)
       +        contact_pair = pop!(simulation.wall_contacts)
       +        interactIceFloeWall!(simulation, contact_pair[1], contact_pair[2])
       +    end
       +end
       +
       +"""
       +Resolve an grain-to-grain interaction using a prescibed contact law.
       +"""
       +function interactIceFloes!(simulation::Simulation,
       +                           i::Integer, j::Integer,
       +                           overlap_vector::Array{Float64, 1};
       +                           contact_normal::String = "LinearElastic")
       +
       +    force = zeros(2)
       +
       +    if contact_normal == "None"
       +        # do nothing
       +
       +    elseif contact_normal == "LinearElastic"
       +        force = interactNormalLinearElastic(simulation, i, j, overlap_vector)
       +
       +    else
       +        error("Unknown contact_normal interaction model '$contact_normal'")
       +    end
       +
       +    simulation.ice_floes[i].force += force;
       +    simulation.ice_floes[j].force -= force;
       +
       +end
       +
       +function interactNormalLinearElastic(simulation::Simulation,
       +                                     i::Integer, j::Integer,
       +                                     overlap_vector::vector)
       +
       +    k_n_i = simulation.ice_floes[i].contact_stiffness_normal
       +    k_n_j = simulation.ice_floes[j].contact_stiffness_normal
       +    k_n_harmonic_mean = 2.*k_n_i*k_n_j/(k_n_i + k_n_j)
       +
       +    return k_n_harmonic_mean * overlap_vector
       +end
 (DIR) diff --git a/src/io.jl b/src/io.jl
       t@@ -0,0 +1,64 @@
       +import WriteVTK  # Install with Pkg.add("WriteVTK")
       +
       +## IO functions
       +
       +function writeVTK(simulation::Simulation;
       +                     folder::String=".",
       +                     verbose::Bool=false)
       +
       +    simulation.file_number += 1
       +    filename = string(folder, "/", simulation.id, ".", simulation.file_number)
       +
       +    ifarr = convertIceFloeDataToArrays(simulation)
       +    
       +    # write to disk
       +    vtkfile = WriteVTK.vtk_grid(filename, ifarr.lin_pos, WriteVTK.MeshCell[])
       +
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.density, "Density [kg m^-3]")
       +
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.thickness, "Thickness [m]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.contact_radius*2.,
       +                            "Diameter (contact) [m]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.areal_radius*2.,
       +                            "Diameter (areal) [m]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.surface_area, "Surface area [m^2]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.volume, "Volume [m^3]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.mass, "Mass [kg]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.moment_of_inertia,
       +                            "Moment of inertia [kg m^2]")
       +
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.lin_vel, "Linear velocity [m s^-1]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.lin_acc,
       +                            "Linear acceleration [m s^-2]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.force, "Sum of forces [N]")
       +
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.ang_pos, "Angular position [rad]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.ang_vel,
       +                            "Angular velocity [rad s^-1]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.ang_acc,
       +                            "Angular acceleration [rad s^-2]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.torque, "Sum of torques [N*m]")
       +
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.fixed, "Fixed in space [-]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.rotating, "Free to rotate [-]")
       +
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.contact_stiffness_normal,
       +                            "Contact stiffness (normal) [N m^-1]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.contact_stiffness_tangential,
       +                            "Contact stiffness (tangential) [N m^-1]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.contact_viscosity_normal,
       +                            "Contact viscosity (normal) [N m^-1 s]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.contact_viscosity_tangential,
       +                            "Contact viscosity (tangential) [N m^-1 s]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.contact_static_friction,
       +                            "Contact friction (static) [-]")
       +    WriteVTK.vtk_point_data(vtkfile, ifarr.contact_dynamic_friction,
       +                            "Contact friction (dynamic) [-]")
       +
       +    outfiles = WriteVTK.vtk_save(vtkfile)
       +    if verbose
       +        println("Output file: " * outfiles[1])
       +    else
       +        return nothing
       +    end
       +end
 (DIR) diff --git a/src/packing.jl b/src/packing.jl
 (DIR) diff --git a/src/simulation.jl b/src/simulation.jl
       t@@ -0,0 +1,97 @@
       +## General simulation functions
       +
       +function createSimulation(;id::String="unnamed",
       +                          time_iteration::Int=0,
       +                          time::Float64=0.0,
       +                          time_total::Float64=-1.,
       +                          time_step::Float64=-1.,
       +                          file_time_step::Float64=-1.,
       +                          file_number::Int=0,
       +                          ice_floes=Array{IceFloeCylindrical, 1}[],
       +                          contact_pairs=Array{Int64, 1}[],
       +                          overlaps=Array{Array{Float64, 1}, 1}[],
       +                          wall_contacts=Array{Int64, 1}[])
       +
       +    return Simulation(id,
       +                      time_iteration,
       +                      time,
       +                      time_total,
       +                      time_step,
       +                      file_time_step,
       +                      file_number,
       +                      ice_floes,
       +                      contact_pairs,
       +                      overlaps,
       +                      wall_contacts)
       +end
       +
       +function run!(simulation::Simulation;
       +              verbose::Bool = true,
       +              status_interval = 100.,
       +              show_file_output = true,
       +              single_step=false)
       +
       +    if single_step && simulation.time >= simulation.time_total
       +        simulation.time_total += simulation.time_step
       +    end
       +
       +    checkTimeParameters(simulation)
       +    if simulation.file_time_step > 0.0
       +        writeVTK(simulation, verbose=show_file_output)
       +    end
       +
       +    time_since_output_file = 0.0
       +
       +    while simulation.time <= simulation.time_total
       +
       +        if simulation.file_time_step > 0.0 &&
       +            time_since_output_file >= simulation.file_time_step
       +
       +            writeVTK(simulation, verbose=show_file_output)
       +            time_since_output_file = 0.0
       +        end
       +
       +        if verbose && simulation.time_iteration % status_interval == 0
       +            print("\r  t = ", simulation.time, '/', simulation.time_total,
       +                  " s            ")
       +        end
       +
       +        findContacts!(simulation)
       +        interact!(simulation)
       +        updateIceFloeKinematics!(simulation)
       +
       +        # Update time variables
       +        simulation.time_iteration += 1
       +        simulation.time += simulation.time_step
       +        time_since_output_file = time_since_output_file + simulation.time_step
       +
       +        if single_step
       +            if verbose
       +                println("Current time: ", simulation.time)
       +            end
       +            return
       +        end
       +    end
       +    if verbose
       +        println()
       +    end
       +end
       +
       +function addIceFloe!(simulation::Simulation,
       +                     icefloe::IceFloeCylindrical,
       +                     verbose::Bool = False)
       +    # Append icefloe to global icefloe array
       +    push!(simulation.ice_floes, icefloe)
       +
       +    if verbose
       +        info("Added IceFloe $(length(simulation.ice_floes))")
       +    end
       +end
       +
       +function removeIceFloe!(simulation::Simulation, i::Integer)
       +    if i < 1
       +        error("Index must be greater than 0 (i = $i)")
       +    end
       +
       +    delete!(simulation.ice_floes, i)
       +end
 (DIR) diff --git a/src/temporal.jl b/src/temporal.jl
       t@@ -0,0 +1,109 @@
       +## Set temporal parameters
       +function setTotalTime!(simulation::Simulation, t::float)
       +    if t <= 0.0
       +        error("Total time should be a positive value (t = $t s)")
       +    end
       +    simulation.time_total = t
       +end
       +
       +function setCurrentTime!(simulation::Simulation, t::float)
       +    if t <= 0.0
       +        error("Current time should be a positive value (t = $t s)")
       +    end
       +    simulation.time = t
       +end
       +
       +function incrementCurrentTime!(simulation::Simulation, t::float)
       +    if t <= 0.0
       +        error("Current time increment should be a positive value (t = $t s)")
       +    end
       +    simulation.time = simulation.time + t
       +end
       +
       +function setOutputFileInterval!(simulation::Simulation, t::float)
       +    if t <= 0.0
       +        info("The output file interval should be a positive value (t = $t s)")
       +    end
       +    simulation.file_time_step = t
       +end
       +
       +function disableOutputFiles!(simulation::Simulation)
       +    simulation.file_time_step = 0.0
       +end
       +
       +function checkTimeParameters(simulation::Simulation)
       +    if simulation.time_total <= 0.0 || simulation.time_total <= simulation.time
       +        error("Total time should be positive and larger than current time.\n",
       +            "  t_total = ", simulation.time_total, " s, t = ", simulation.time, 
       +            " s")
       +    end
       +    if simulation.time_step <= 0.0
       +        error("Time step should be positive (t = ", simulation.time_step, ")")
       +    end
       +end
       +
       +function findSmallestIceFloeMass(simulation::Simulation)
       +    m_min = 1e20
       +    i_min = -1
       +    for i in length(simulation.ice_floes)
       +        icefloe = simulation.ice_floes[i]
       +        if icefloe.mass < m_min
       +            m_min = icefloe.mass
       +            i_min = i
       +        end
       +    end
       +    return m_min, i_min
       +end
       +
       +function findLargestIceFloeStiffness(simulation::Simulation)
       +    k_n_max = 0.
       +    k_t_max = 0.
       +    i_n_max = -1
       +    i_t_max = -1
       +    for i in length(simulation.ice_floes)
       +        icefloe = simulation.ice_floes[i]
       +        if icefloe.contact_stiffness_normal > k_n_max
       +            k_n_max = icefloe.contact_stiffness_normal
       +            i_n_max = i
       +        end
       +        if icefloe.contact_stiffness_tangential > k_t_max
       +            k_t_max = icefloe.contact_stiffness_tangential
       +            i_t_max = i
       +        end
       +    end
       +    return k_n_max, k_t_max, i_n_max, i_t_max
       +end
       +
       +"""
       +Find the computational time step length suitable given the grain radii, contact
       +stiffnesses, and grain density. Uses the scheme by Radjaii et al. 2011.
       +"""
       +function setTimeStep!(simulation::Simulation;
       +                      epsilon::float=0.07, verbose::Bool=true)
       +
       +    if length(simulation.ice_floes) < 1
       +        error("At least 1 grain is needed to find the computational time step.")
       +    end
       +
       +    k_n_max, k_t_max, _, _ = findLargestIceFloeStiffness(simulation)
       +    m_min, _ = findSmallestIceFloeMass(simulation)
       +
       +    simulation.time_step = epsilon/(sqrt(maximum([k_n_max, k_t_max])/m_min))
       +
       +    if simulation.time_step <= 1.0e-20
       +        error("Time step too small or negative (", simulation.time_step, " s)")
       +    end
       +
       +    if verbose
       +        info("Time step length t=",  simulation.time_step, " s")
       +    end
       +end
       +
       +"""
       +Perform temporal integration for all grains.
       +"""
       +function updateKinematics!(simulation::Simulation)
       +    for i = 1:length(simulation.ice_floes)
       +        updateIceFloeKinematics(simulation.ice_floes[i])
       +    end
       +end
 (DIR) diff --git a/src/temporal_integration.jl b/src/temporal_integration.jl
       t@@ -0,0 +1,69 @@
       +"""
       +Update the ice floe kinematic parameters using a temporal integration scheme,
       +the current force and torque balance, and gravitational acceleration.
       +"""
       +function updateIceFloeKinematics!(simulation::Simulation;
       +                                  method::String = "Three-term Taylor")
       +
       +    if method == "Two-term Taylor"
       +        for ice_floe in simulation.ice_floes
       +            updateIceFloeKinematicsTwoTermTaylor(ice_floe, simulation)
       +        end
       +    elseif method == "Three-term Taylor"
       +        for ice_floe in simulation.ice_floes
       +            updateIceFloeKinematicsThreeTermTaylor(ice_floe, simulation)
       +        end
       +    else
       +        error("Unknown integration method '$method'")
       +    end
       +end
       +
       +function updateIceFloeKinematicsTwoTermTaylor(icefloe::IceFloeCylindrical,
       +                                              simulation::Simulation)
       +    icefloe.lin_acc = icefloe.force/icefloe.mass
       +    icefloe.ang_acc = icefloe.torque/icefloe.moment_of_inertia
       +
       +    icefloe.lin_pos +=
       +        icefloe.lin_vel * simulation.time_step +
       +        0.5*icefloe.lin_acc * simulation.time_step^2.0
       +    icefloe.ang_pos +=
       +        icefloe.ang_vel * simulation.time_step +
       +        0.5*icefloe.ang_acc * simulation.time_step^2.0
       +
       +    icefloe.lin_vel += icefloe.lin_acc * simulation.time_step
       +    icefloe.ang_vel += icefloe.ang_acc * simulation.time_step
       +end
       +
       +function updateIceFloeKinematicsThreeTermTaylor(icefloe::IceFloeCylindrical,
       +                                                simulation::Simulation)
       +    
       +    if simulation.time_iteration == 0
       +        lin_acc_0 = zeros(2)
       +        ang_acc_0 = 0.
       +    else
       +        lin_acc_0 = icefloe.lin_acc
       +        ang_acc_0 = icefloe.ang_acc
       +    end
       +
       +    icefloe.lin_acc = icefloe.force/icefloe.mass
       +    icefloe.ang_acc = icefloe.torque/icefloe.moment_of_inertia
       +
       +    # Temporal gradient in acceleration using backwards differences
       +    d_lin_acc_dt = (icefloe.lin_acc - lin_acc_0)/simulation.time_step
       +    d_ang_acc_dt = (icefloe.ang_acc - ang_acc_0)/simulation.time_step
       +
       +    icefloe.lin_pos +=
       +        icefloe.lin_vel * simulation.time_step +
       +        0.5 * icefloe.lin_acc * simulation.time_step^2. +
       +        1./6. * d_lin_acc_dt * simulation.time_step^3.
       +    icefloe.ang_pos +=
       +        icefloe.ang_vel * simulation.time_step +
       +        0.5 * icefloe.ang_acc * simulation.time_step^2. +
       +        1./6. * d_ang_acc_dt * simulation.time_step^3.
       +
       +    icefloe.lin_vel += icefloe.lin_acc * simulation.time_step +
       +        0.5 * d_lin_acc_dt * simulation.time_step^2.
       +    icefloe.ang_vel += icefloe.ang_acc * simulation.time_step +
       +        0.5 * d_ang_acc_dt * simulation.time_step^2.
       +end
       +
 (DIR) diff --git a/test/collision-2floes-normal.jl b/test/collision-2floes-normal.jl
       t@@ -0,0 +1,27 @@
       +#!/usr/bin/env julia
       +
       +# Check for conservation of kinetic energy (=momentum) during a normal collision 
       +# between two ice cylindrical ice floes 
       +
       +push!(LOAD_PATH, "../src/")
       +
       +import Base.Test
       +import SeaIce
       +
       +sim = SeaIce.createSimulation(id="test")
       +SeaIce.addIceFloeCylindrical(sim, [ 0., 0.], 10., 1.)
       +SeaIce.addIceFloeCylindrical(sim, [20., 0.], 10., 1.)
       +sim.ice_floes[1].lin_vel[1] = 1.
       +
       +E_kin_lin_init = SeaIce.totalIceFloeKineticTranslationalEnergy(sim)
       +E_kin_rot_init = SeaIce.totalIceFloeKineticRotationalEnergy(sim)
       +
       +SeaIce.setTimeStep!(sim)
       +SeaIce.setTotalTime!(sim, 1.0)
       +SeaIce.run!(sim)
       +
       +E_kin_lin_final = SeaIce.totalIceFloeKineticTranslationalEnergy(sim)
       +E_kin_rot_final = SeaIce.totalIceFloeKineticRotationalEnergy(sim)
       +
       +Base.Test.@test_approx_eq E_kin_lin_init E_kin_lin_final
       +Base.Test.@test_approx_eq E_kin_rot_init E_kin_rot_final