Command: snoop - supervising an interactive player or wizard Description: Listen to everything that a player hears or says. You can also listen to wizards if they have a lower level than you do. Snoop without argument stops snooping. To snoop another wizard of the same or higher level, that wizard must give you the permission to do so - see 'help accept' and 'help reject' for details. Syntax: snoop snoop Note: Wizards not belonging to a domain and such belonging to a domain but are not domain lord are treated as they would have the same level. Within the same domain levels are treated as usual. ANSI control sequences of the snooped player are handed over to you. This might influence your session to Nemesis. See also: 'help ansi' and 'help set'. See also: w/accept, w/reject, w/snoops, helpdir/ansi, helpdir/set