Command: localcmd - lists local commands Description: Lists commands avaliable to you, normally in this order: - actions added by objects of the inventory of the room, - actions added by the room itself, - actions added by objects in the inventory of the wizard/player, - standard wizard commands, - standard player commands. Exceptions: - recently "moved" object (take/get, drop), - re-sorted inventory (see 'help inventory'). Optional arguments are: long or . With long all actions are listed with the flag (third argument of add_action) and the pointer of the object that added this action. The output is sent to more - see 'help more'. Via all objects are listed - format as above - that add the specified action/verb. Syntax: localcmd localcmd long localcmd Examples: localcmd Current local commands: read read douse extinguish ignite light east south douse extinguish [...a long list...] localcmd long Command Flags Object read 0 obj/sign#47 read 0 obj/text#48 douse 0 obj/torch#5772 extinguish 0 obj/torch#5772 [...a very long list in "more"...] [End of command list] localcmd read Command Flags Object read 0 obj/sign#47 read 0 obj/text#48 read 0 room/church read 0 lib/obj/newspaper#3421 [End of command list for read] Note: In very ancient times there was only the first exception. Then the ancient quicktyper came and it moved itself to the top of the players' inventory (because of the history). In Nemesis this quicktyper was removed and we got the Shell and the old order was re-established. And then in 2015 the sorted inventory was coded: Now after a sort the player's inventory is first. A simulated efun would be nice to find the actions easily :-) Ok, to come - sometimes ... See also: efun/add_action, helpdir/inventory, w/more, helpdir/quicktyper, helpdir/shell