CHAPTER 1 Exits: Our example room is only reachable by wizards at the moment and from it you can't get anywhere. In room2 exits can be set with the function set_exits(). Add the following lines to your simple room right after the set_weather function: set_exits( ({ "players//workroom", "out" }) ); Now reload the room and look at the changes. The set_exits function takes only a single argument, an array. An array is a set of values enclosed by ({ }). We will need arrays more often in this tutorial. The first argument in our example is the filename (without leading "/" AND without trailing ".c") where the exit leads, the second is the exit direction. Now create a second simple room (perhaps call it simple2.c) and set the exits of both rooms so that you can walk from one room into the other. Of course you can add more exits by just adding them to the array. Note that the number of array elements must be a multiple of 2. Changed/modified in August 2016! See also: room/set_exits, LPC/arrays