CHAPTER 3 List of Room2 Properties: P_MAP [:,] define a map [and optional position] P_NO_FIGHT <0|1|str> fighting possible no/yes P_NO_MAGIC <0|1|str> no magic allowed (standard spells) P_UNDER_WATER <0|1> this room is under water (NOT depth) P_AREA what area we are in (forest, desert) Changed/modified/modernised in August 2016. See also: build/properties, room/query_prop, room/set_prop