CHAPTER 1 Day & Night Room Items: The same facts that are valid for day & night descriptions are valid for day and night items. Normal items are displayed day and night, day items are only displayed if it is day and night items are only displayed if it is night. CORRECTED: NO MATTER what type of room item it is: If "it is too dark" in a room, NO type of item is displayed if a player tries to examine an item! This is NOT NEW! This statement is valid for a long time ;-) TECHNICAL CHANGE: NO MATTER if there is light in the room or not: Even during the night the id() function of a room returns true if the item ("normal" room item or night_item) set. These functions for day and night room items are set_day_items and set_night_items. The arguments are exactly the same as for the "normal" items (see 'man room/set_items'). Probably day and night items are not often used, but make sure that, if you have different day and night descriptions, the player should be able to look at the things mentioned in the description. Of course all day & night stuff as day & night description & items are in most cases only sensible for outside rooms. If you are creating a dungeon or cave room usually you don't have to care about them. But you should keep them in mind - they raise the athmosphere strongly. Changed/modified/modernised in August 2016. See also: room/set_day_items, room/set_night_items, room/set_items, room/query_items, room/query_day_items, room/query_night_items, object/id