Name: set_short - set the short description in a room Syntax: #include set_short(string short_desc) Description: The set_short call sets the short description in a room. The short description is displayed whenever a player enters a room while he is brief mode. The short description itself normally us a single line specifying the general environment the player is at the moment. It is not terminated with a linefeed ('\n'). The short description should be lowercase for it is used in several places. For example if someone wants to know about the current location of a player something like is currently in is displayed. The long description affects the short function in the room. Return value: none Examples: set_short("a green meadow"); See also: object/short, room/query_short