Name: exit - a living left the current object Synopsis: exit(object ob) Description: The exit function is called in objects (normally rooms) everytime a living object 'ob' leaves. The function this_player() will return a random value, don't use it at this point. STOP! The exit function has currently been disabled in Nemesis, since it causes er caused incredible problems if there was an error within the exit routine. exit is no more supported! There is no sane way of finding out if a person leaves a room currently, except for the move function in rooms. Return value: ignored Examples: none See also: object/init