Name: eat_food - make a player eat some food Syntax: int eat_food(int stuff) Description: The eat_food call makes a player eat some food. Depending on the level, a player is not able to eat any more food if he is too stuffed. This call is mainly used in obj/food. Return value: 1, if successful, 0 if not. Examples: this_player()->eat_food(10); See also: player/drink_alcohol, player/drink_soft, player/query_stuffed