Name: drink_alcohol - make a player drink alcohol Syntax: int drink_alcohol(int intox, int soak) Description: The drink_alcohol call makes a player drink alcohol. Depending on the level, a player is not able to drink any more alcoholic beverages if he is too intoxicated or too soaked. This call is mainly used in obj/alco_drink. Return value: 1, if successful, 0 if not. Examples: this_player()->drink_alcohol(10, 10); See also: player/drink_soft, player/eat_food, player/query_intoxination