Name: compute_values - recursively compute the value of all items in player Syntax: int compute_values(object player) Description: The compute_values function recursively computes the value of all items a player is carrying. This call is mainly used by the save command. Return value: The value of all items a player is carrying, added up. Examples: int value; value=this_player()->compute_values(this_player()); See also: helpdir/save, player/save_me