Lfun: extra_look - define an extra look for the player Synopsis: string extra_look() Description: Whenever a player looks at another player, each item in the other player's inventory gets this function called. If it returns a string, this string is given out after the character data, but before the inventory of the player. This can be used to implement curses that give some visual result. Return value: If you want to display an extra look string, return it, else return 0. Examples: extra_look() { return "The player has a sore throat"; /* shout curse */ } See also: helpdir/look, player/query_extra_look