Name: Zombie Lord (Undead Creature) Stats: No. Appearing : 1 Climate/Terrain: Any Frequency : Very rare Organization : Solitary Activity Cycle : Night Diet : Carrion Description: The zombie lord is a living creature that has taken on the foul powers and abilities of the undead. They are formed on rare occasions as the result of a raise dead spell gone awry. Zombie lords look as they did in life, save that their skin has turned to the pale grey of death, and their flesh is rotting and decaying. The odor of vile corruption and rotting meat hangs about them, and carrion feeding insects often buzz about them to dine on the bits of flesh and ichor that drop from their bodies. Zombie lords can speak those languages they knew in life and they seem to have a telepathic or mystical ability to converse freely with the living dead. Further they can speak with dead merely by touching a corpse. Zombie lords are turned as vampires. Combat: All zombies within sight of the zombie lord are subject to its mental instructions. Further, the creature can use the senses of any zombie within a mile of it to learn all that is happening within a very large area. Habitat/Society: Zombie lords seek out places of death as lairs. Often, they live in old graveyards or on the site of a tremendous battle - any place there may be bodies to animate and feast upon. The mind of the zombie lord tends to focus on death and the creation of more undead. The regions around their lairs are often littered with the decaying bodies, half eaten, of those who have tried to confront the foul beast. The zombie lord comes into being by chance, and only under certain con- ditions. First, and evil human must die at the hand of an undead crea- ture. Second, an attempt to raise the character must be made. Third, the corpse must fail its resurrection. Forth and last, a deity of evil must show 'favour' to the deceased, and curse him or her with the 'gift of eternal life'. Within one week of the raise attempt, the corpse awa- kens as a zombie lord.