Name: Elephant (Animal) Stats: No. Appearing : 1-12 Climate/Terrain: Subtropical to tropical jungle and plains Frequency : Common Organization : Herd Activity Cycle : Dawn, dusk, early morning, and early evening Diet : Herbivore Description: Elephants have thick, baggy hides, covered with sparse and very coarse tufts of gray hair. The elephant's most renowened feature is its trunk, which it uses as a grasping limb. Combat: An elephant can make up to five attacks at one time in a battle. It can do stabbing damage with each of its two tusks; constricting damage with its trunk; and trampling damage with each of its front feet. No single opponent can be subject to more than two of these attacks at one time. However, the elephant can battle up to six man-sized opponents at one time. Creatures larger than ogre-sized are not subject to the elephant's trunk attack. Also, an elephant will never attempt to grasp anything that might harm its trunk - like an object covered with sharp spikes. Elephants greatly fear fire. Habitat/Society: Elephants are peaceful herbivores that travel in a herd. The herd is made up of both male and female elephants, as well as their young. If a herd of 10 or more elephants is encountered, there will be 1-4 young, from 20% to 70% mature, with the group. In the herd, a clear hierarchy exists, with the older males in a clear position of dominance. Occasionally, an older male elephant will be beaten by a rival in the herd. The defeated elephant must then leave the group, at which point it becomes a violent 'rogue'. Rogue elephants encountered alone are 90% likely to attack, and are fierce opponents in combat. Ecology: Elephants are commonly captured when young and trained. They make good beasts of burden, but are often used in warfare as mounts and living battering rams, as well. Elephant tusks are woth 100 to 600 gold pieces each, or about 4 gold pieces per pound. In areas heavily populated by elephants, a substan- tial trade in this ivory will be common.