Lfun: set_wc - set the weapon class of a monster Synopsis: void set_wc(int class) Description: The set_wc function sets the weapon class in a monster. If the monster wields a weapon AND if the weapon class of the weapon is higher than the default weapon class, the weapon class of the monster will be set to the weapon class of the weapon. Return value: none Examples: set_wc(15); Note: Every moster gets a default wc via set_level. It is not possible to set a lower weapon class via set_wc! See also: monster/set_level, monster/query_def_wc, monster/set_ac, monster/set_random_pick, monster/pick_any_obj