Lfun: set_short - set the short description of a monster Synopsis: void set_short(string short) Description: The set_short call sets the short description of a monster. It is displayed whenever someone enters the room, or types 'look'. The argument must be a lowercase (except it is a personal name - see 'man build/shorts') string that is not terminated with a newline ('\n') and no full stop/period ('.') at the end! Return value: none Examples: set_short("a goblin"); Note: Please read 'man build/shorts'! See also: monster/set_name, monster/set_long, build/shorts