Lfun: set_mmsgout - set the teleport out-message of a monster Synopsis: void set_mmsgout(string mmsgout) Description: The set_mmsgout call sets the teleport out-message of a monster. Return value: none Examples: set_mmsgout("disappears in a puff of smoke"); Note: The name of the monster (plus " ") is prepended and ".\n" is appended by move_player. No punctuation like "." or "!" has to be added at the end, also no "\n" at the end. See also: monster/set_msgin, monster/set_msgout, monster/set_mmsgin, living/query_msgin, living/query_msgout, living/query_mmsgin, living/query_mmsgout