Lfun: set_hp - set the amount of hit points in a monster Synopsis: void set_hp(int hp) Description: The set_hp function sets the amount of hit points and the amount of maximum hit points in a monster to hp. Return value: none Examples: set_hp(400); Note: Monsters get a default amount of hit points value via set_level according to their level! See also: monster/set_level, living/query_hp, monster/set_sp