Lfun: set_frog - turn the monster into a frog Synopsis: void set_frog() Description: The set_frog calls the frog curse upon the monster. Return value: none Examples: set_frog(); Note: As set_frog has no argument, the curse could NOT be removed via "set_frog(0)"! It always turns the monster into a frog! To remove the frog curse use "frog_curse(0)". See also: living/frog_curse