Lfun: query_def_ac - return the default armour class of a monster Syntax: int query_def_ac() Description: Via set_level every monster gets a default armour class depending on the level. The query_def_ac call returns this default armour class. Return value: A positive integer indicating the armour class depending on level. Examples: int ac; ac = monster->query_def_ac(); Note: Even when a monster wears armours, at least the default armour class is kept. Only if the added up armour classes of the worn armours are greater then the default, the added up armour classes are used. See also: monster/set_level, monster/set_ac, living/query_ac, monster/query_def_wc