Lfun: query_dead_ob - get the set dead_ob Synopsis: object query_dead_ob() Description: The query_dead_ob fetches a set dead_ob from a monster - see also 'man monster/set_dead_ob', 'man object/monster_died' and 'man monster/second_life'. Return value: If an dead_ob is set via set_dead_ob, it is return, else 0. If the set dead_ob is a blueprint (loaded object), it is returned as a string, else as an object pointer. Examples: object obj = monster->query_dead(); Note: The query_dead_ob was added on December 28th 2016. See also: monster/set_dead_ob, object/monster_died, monster/second_life