Lfun: query_aggressive - checking if a monster is aggressive Synopsis: status query_aggressive() Description: Returns if a monster/NPC is aggressive - see also 'man monster/set_aggressive'. Return value: 1 or 0 if the monster is aggressive or not Examples: status aggr = query_aggressive(); See also: monster/set_aggressive, monster/set_wimpy, living/query_wimpy, monster/set_brave, monster/query_brave