Name: wear - force a living to wear an armour Syntax: wear(object armour) Description: The wear function makes a living wear an armour. This function is mainly used by the wear command. The player is informed about this action. Return value: none Note: The armour doesn't know that is it worn if you call this function directly! So the short description will not have " (worn)" at the end! Often it is better to force the player to do that using command(). Examples: object armour=clone_object("lib/armour/wood_shield"); transfer(armour, this_player()); this_player()->wear(armour); See also: living/stop_wearing, living/wield, helpdir/wear, efun/command, build/armour