Name: test_if_any_here - check if anyone is present Syntax: int test_if_any_here() Description: The test_if_any_here function checks if an interactive player is still present in the current room. The function is usually used by monsters, which turn off the heart beat, if nobody is present. Return value: 1 if an interactive player is present, 0 if not Examples: this_player()->test_if_any_here(); See also: object/heart_beat, lib/test_if_any_there