Name: show_inv_of - show the inventory of any object Syntax: show_inv_of(object ob, int trunc_flag) Description: The show_inv_of functions displays the inventory of any object. If trunc_flag is set to 1, the list will be truncated at MAX_LIST, a define in /include/game.h. This routine should be used whenever you want to display the inventory of an object! Return value: none Examples: this_player()->show_inv_of(environment(this_player()));