Name: restore_spell_points - raise the spell points in a living Syntax: restore_spell_points(int h) Description: The restore_spell_points function raises or reduces the spell points in a living depending on the sign of h. The player is not notified about this. Note: If the living is a normal player, this will be logged. Return value: none Examples: this_player()->restore_spell_points(10); this_player()->restore_spell_points(-10); See also: living/heal_self, living/reduce_hit_point, living/hit_player