Name: query_level - get the level from a living Syntax: #include int query_level() Description: The query_level call returns the current level of a player. Possible defines for levels are listed in /include/levels.h and should be used to stay compatible. Return value: An integer specifying the level of the living Examples: int level; level=this_player()->query_level(); if (level > LEVEL_WIZARD) /* some specific action */ See also: monster/set_level