Name: fire_ball_object - cast a fire ball at an object from a living Syntax: void fire_ball_object(object target) Description: The fire_ball_object function causes the living to cast a fire ball at the target. It uses the spell function for this. Return value: none Examples: this_player()->fire_ball_object(this_player()->query_attack()); See also: living/missile_object, living/shock_object, living/spell