Name: die - let a living die Syntax: static die(); Description: The die function lets a living die. It cannot be called externally, but it can be overriden in monsters. This function normally gives the killer of the living the killer gift and clones a corpse for the living moving its inventory and money into the corpse. Return value: none Examples: A monster that cannot die: static die() { tell_room(environment(), "The monster says: Nobody can kill me!\n"); heal_self(1000); } See also: living/heal_self