void log_file(file, message) string file; string message; Append a message to a log file. All log files are in the directory /log/ . "/log/" is automatically prepended to the file name. Examples: log_file("village.crap", message); log_file("snake.blah", message); Note: The message must not contain '\n's. Don't log to to files in /players// directories or to files in /d// diretories using write_file. Files in /log/ are automatically rotated by the system, e.g. /log/village.rep rotates to /log/village.rep.old . General logging of user actions etc. is forbidden. Also logging of output from user actions etc. via catch_tell is forbidden. See also: efun/write_file