Name: enable_commands - enable player commands to an object Syntax: enable_commands() Description: The enable_commands efun enables the current object to use commands normally accessible to players, using the add_action mechanism. This also marks the current object as living. This function must be called if the object is supposed to interact with other players. Avoid to call this function from other places then reset(), because the command_giver will be set to the this object. All monsters have called enable_commands per default. Return value: none Examples: enable_commands(); See also: efun/command, efun/add_action, efun/living, efun/set_living_name