Name: debug_info - display information about an object Syntax: debug_info(int flag, object ob); Description: The debug_info efun displays some useful game information on an object, like is it a clone, is it living, is it interactive? Unlike the 'stat' command it displays game internal information on the object, which normally cannot be changed. The flag should always be 0 as it isn't used yet. This may be change later. It is used by the 'Debug' wizard command. Return value: none Examples: debug_info(0, this_object()); See also: object/show_data, w/stat