Name: create_wizard - create a new wizard Syntax: int create_wizard(string name) Description: The create_wizard efun creates the environment and basic files for a wizard. You cannot call this function directly. It will create a new directory for wizard with the name "name", and copy a definition of a master.c and workroom.c to this directory. These actions are performed by the game master.c Return value: If the creation was successful, 1 is returned, else 0. Examples: none