1a6 @verb #1492:"reset" none none none rxd #60 @program #1492:"reset" none none none "reset slate" " reset the slate to its set of 'remembered' selections" if (why = this:is_locked(player)) return player:tell($string_utils:pronoun_sub("Sorry, %t seems to be "), why, ".") elseif (this:busy("resetting")) return endif this:announce_op("%N % the %t.") this.seen = {} this:set_pointer() this:busy(0) . 0