77a Subj : On BAJA development To : Digital Man From : Angus McLeod Date : Thu Sep 08 2005 11:33 pm Re: On BAJA development By: Digital Man to Angus McLeod on Thu Sep 08 2005 18:00:00 > > What with JS seemingly taking a preeminent place in SBBS programming, is > > there any room for discussion of BAJA improvements? > > Not really. Ok, that's what I figured. > I mean, it can be discussed, but I'd prefer not to waste any energy > on enhancing Baja. Bug-fixes are of course still being persued. So I guess i > depends on your defintion of "improvement". :-) I have often contemplated "improvements" that could be made by enhancing the compiler itself, rather than by adding any extra low-level functionality. For instance, passing parameters to, and returning values from functions could all be achieve in the compiler. And once, long ago, I devised a (*highly* inefficient!) means of implementing arrays and other structures in the compiler. If BAJA were going to be supported indefinately, some of these ideas might be worth the effort. But with JS already being the first choice for new development and BAJA slated for deprecation, it bviously isn't such a good idea. > I'm working on making Baja dispensable. It's not quite there yet, but will b > in the v4 time-frame. I'd imagine making BAJA optional and rewriting the command shells in JS would be something you'd want to do for v4. It really isn't the sort of change that you want to introduce at a point-change in version. Er... I am assuming that there will be a v3 freeze soon, after which work on v4 will formally begin. With this in mind, is there any docu on what changes are under consideration? Other than the sectio "Contemplating a version 4" in your "to-do" list, I mean? --- þ Synchronet þ Great programs on the Synchronet Channel at The ANJO BBS . 0