Path: news.uiowa.edu!chi-news.cic.net!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: rubywand@aol.com (RUBYWAND) Newsgroups: comp.sys.apple2.programmer Subject: Re: WANTED: DHR screen snipper Date: 24 Jan 1996 11:23:53 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 38 Sender: root@newsbf02.news.aol.com Message-ID: <4e5mep$2aj@newsbf02.news.aol.com> References: <4dqnvg$k91@newsbf02.news.aol.com> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article , lazarus.long@adobe.com (Lazarus I. Long) writes: > >i'd like to be able to snip Double-High Res screens like this: > >get your graphic on screen, ex: play AirHeart or Thexder or some such >swap in your screen snipping disk >reboot >the snipper disk boots and then saves your DHGR graphic .... > >obviously this would need to be in DOS 3.3 cuz ProDOS clobbers your hi res >graphics while booting I do not own a IIe and can't say whether it immediately wipes display areas of Main mem upon a cold reboot. If it leaves them alone (like the II+ does), then capturing DHR game screens should be possible via your RESET-Boot scheme. You can get around the ProDOS overwrite-on-boot problem by patching Block 0 on the diskette. (You can use the Aux Move routine at $C311 to move $2000-$3FFF to Aux Mem $4000-$5FFF early in the booting process.) The rest is easy. Just start your DHR.SNIP program and have it move the block you stuck in Aux $4000-$5FFF back to Main mem $2000-$3FFF. Now, you can flip the correct soft switches and display the pic. To save in standard 1-file format, move $2000-$3FFF to $4000-$5FFF and, then, move Aux $2000-$3FFF to Main mem $2000-$3FFF. BSAVE Picname, A$2000, L$4000 Rubywand