REQUIRED RUNTIME FILES for AppleWin v1.8

Applewin.exe  -- Major program of Applewin,
Applewin.bmp -- Applewin LOGO bitmap.
Applewin.hlp -- Help file.
Master.dsk -- Apple DOS3.3 disk image.
Apple2e.rom -- System ROM of AppleIIe
Apple2.rom --  System ROM of AppleII+
Apple2e.sym -- required by AppleWin's DEBUG function.
6502.dll --  Standard assembly version of 6502.
65c02.dll --  Standard assembly version of 65c02.
65c02p.dll -- FastPaging assembly version of 65c02.
Fastblt.dll -- Assembly version of Bitblt functions.
Vid108c.dat -- Basic VIDEO data.

ALL OTHER FILES IN THIS RELEASE(APPLE18.ZIP) ARE OPTIONAL.
YOU CANDELETE THEM AT WILL.
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*NOTE1: If you have used Applewin prior to v1.6B. 
     Before running Applewin,  please delete old video cache
     data (i.e. VID*.DAT) first.

NOTE2: It's strongly recommended to use 24bit color mode to run Applewin.
   It has best visual effect in Double Hi-res games (ex. King's Quest series)
   Under 256/24bit/32bit color mode, AppleWin can generate
      correct vid*.dat automatically. But it doesn't work
   in 16bit color mode. Vid108c.dat is required in 16bit color mode.

NOTE3: There's still some bug in Double Hi-res, Authentic color mode.
       Email me if you want to help in improving it.

-----------------Mar 10, 2001. Edited by Terry Hsu------------------
Editor's Email:
  terahsu@ms28.hinet.net