War and Strategy Games Index Note: For a .shk version of this file you can unshrink and read on your Apple II, get file AaWsIndex.shk. This War-Strategy games collection is from the AOL-to-Ground project. ftp://gounnd.ecn.uiowa.edu/apple2/Collections/AOL/ ... Dr. Charles T. "Dr. Tom" Turley, Director ~~*~~ C o n t e n t s ~~*~~ I. Introduction-- Start Here II. Game Files ==*==*==*==*==*==*==*== I. Introduction-- Start Here Notes: For Mahjongg & Shanghai tile sets list and files go to MJTILES folder. For Halls of Montezuma list and files go to HOMGAMES folder. For Omega tanks see the "Omega Tank Collection" entry in this list. Most of the games, levels, etc. have been packed in ShrinkIt format. Quite a few games in old ACU format were unpacked, checked, and re-packed using GS-ShrinkIt (also called "GSHK"). Most of the ShrinkIt files are .SHK files which contain one or more files-- that is, when unpacked, you may get several standard ProDOS files. These and ACU files can be unpacked using GS-ShrinkIt. Most .SHK and .ACU files can, also, be unpacked using version 3.x of the 8-bit ("IIe") ShrinkIt. For example, a IIe game packed using GS-ShrinkIt will unpack fine using 8-bit ShrinkIt. So, also, will quite a few .SHK files of GS games. The chief limitation on using 8-bit ShrinkIt is that it will not extract the Resource portion of GS forked files. Though many for-GS programs do not have any forked files, it is not always clear which do and which do not from descriptions supplied by uploaders. It is best to use GS-ShrinkIt to unpack all .SHK files of GS games. A few files are .SDK whole-disk archives files. A whole-disk archive retains everything on the 5.25" or 3.5" disk which is archived. An .SDK archive of a 5.25" disk is, usually, unpacked to a 5.25" diskette. An .SDK archive of a 3.5" disk is, usually, unpacked to an 800k 3.5" diskette or 800k RAM disk. Some of these disk archives-- for example, packed DOS 3.3 disks-- must be unpacked using 8-bit ("IIe") ShrinkIt. For others, you can, usually, use either 8-bit ShrinkIt or GS-ShrinkIt. Downloading All .SHK, .SDK, .ACU, and similar files are "binary" files. If your ftp access program allows setting "ASCII", "binary", etc. mode, set it to "binary" before doing downloads. The files may arrive on your GS as "Text" type files. This is okay. Shrinkit and GS-ShrinkIt can deal with files even if they are called "Text" files by ProDOS or GS/OS. Rubywand, AOL-to-Ground Project, 1996-1998 ==*==*==*==*==*==*==*== II. Game Files These are the game files. The descriptions are by the creators. Subj: Ant Wars - Freeware Release Date: September 23, 1993 From: KarlBunker File: ANTWARS.SHK (28119 bytes) DL time (19200 baud): < 1 minute AUTHOR: Karl Bunker EQUIPMENT: IIgs NEEDS: ShrinkIt to unpack Ant Wars is a strategy/arcade game for the IIgs from the author of FloorTiles. In Ant Wars you maneuver your red ants (the good guys) around a grid, attempting to surround and kill -- and avoid being killed by -- the computer-controlled black ants (the bad guys). Both quick reflexes and thoughtful, creative strategies are required to chalk up high scores. Fun!! __________________ Subj: BlackJack GS for Six Date: February 12, 1991 From: SkipS File: BJACGS10.SHK (56430 bytes) DL time (28800 baud): < 1 minute AUTHOR: Skip Satterlee EQUIPMENT: Apple IIgs, HardDisk or 3.5 floppy NEEDS: Special Font (included), ShrinkIt to unpack This BlackJack game was written using the latest toolbox methods (5.02 or higher). This is version v1.0. It includes several different casino rules and allows up to 6 hands to active on one screen. A text file is included which provides a description and instructions. Use ShrinkIt GS and install the font file into your font folder. Then start and enjoy. Freeware (and worth it). __________________ Subj: Black Jack Strategy Date: March 25, 1990 From: RdApl Ed File: BJSTRAT.SHK (4537 bytes) DL time (28800 baud): < 1 minute EQUIPMENT: Any Apple II NEEDS: ShrinkIt to unpack, basic.system to run This is an interactive program to teach you the best strategies to use in Blackjack, according to your hand and the dealer's up card. Get revenge on those Blackjack games that always beat you, use the same logic they do. ShrinkIT to unpack. __________________ Subj: Blackjack Tutor GS Date: July 10, 1991 From: AFA Parik File: BJTUT20.SHK (78210 bytes) DL time (28800 baud): < 1 minute AUTHOR: Dave Tribby EQUIPMENT: Apple IIgs NEEDS: ShrinkIt GS to unpack Here is version 2.0 of a program that will help you learn Blackjack. It runs on a GS and must be unpacked with ShrinkIt GS. __________________ Subj: Brain Teaser GS Date: June 30, 1990 From: Marty01 File: BRAINTEA.SHK (20351 bytes) DL time (28800 baud): < 1 minute AUTHOR: Martin Belan EQUIPMENT: Apple IIgs NEEDS: ShrinkIt to unpack This is a GS version of the old "jump the pegs" game. __________________ Subj: Bridge Game for Apple II Date: August 12, 1993 From: Jack Horn File: BRIDGEGM.SHK (72348 bytes) DL time (19200 baud): < 1 minute AUTHOR: Jack Horn EQUIPMENT: Any Apple II with a 5.25" drive. NEEDS: Unshrink to 5 1/4 inch disk. OS: PRODOS This is a bridge program originally released by Dynacomp, I believe. I kept the basic scoring and playing algorithms, but re-wrote the user interface to try and make it a little more playable. It is a text only program written in Applesoft Basic. If you like a good game of bridge, I think you'll like this one. __________________ Subj: Fixed BattleShip GS Date: September 29, 1989 From: AFA Parik File: BSHIPGS.SHK (75814 bytes) DL time (28800 baud): < 1 minute AUTHORS: Chad Faragher and Jim Gauld EQUIPMENT: Apple IIgs Have you played Battleship, where you and a opposing force do battle on a blue grid-ocean with your magestic naval fleet? Well, this is the computer version of the same game (GS no less!). It is two player however, there is no computer AI. To run, just unpack with ShrinkIT to a blank disk and launch the BATTLESHIP file from the finder. If you prefer to make a self-booting disk, you must rename the BATTLESHIP file to BATTLE.SYS16. ** note ** The previous version of battleship up had a problem in that it needed to be placed on a disk called /WYCK.DISK and inside a subdirectory called BATTLESHIP. I fixed it so it'll load up no matter where it is. I also compacted the program so its a bit smaller. Have fun! __________________ Subj: Best Mazes Collection Date: June 17, 1990 From: MASTER 999 File: BSTMAZES.SHK (108508 bytes) DL time (28800 baud): < 1 minute EQUIPMENT: Apple IIgs NEEDS: ShrinkIt v3.0 or higher to unpack This is a collection of most of the mazes on aol. Enjoy! ps leave me an email telling me what you think about the collection Librarian Note: These are NOT original files. It is a collection of programs and utilities that appear in the libraries separately. __________________ Subj: "Chess.Finder" BattleChess Launcher Date: September 7, 1992 From: BurgerBill File: CHESSFIN.SHK (2224 bytes) DL time (19200 baud): < 1 minute AUTHOR: Bill Heineman EQUIPMENT: Apple IIgs NEEDS: Merlin to assemble source code if you wish OS: GS/OS This is the ever popular Chess.Finder program to launch BattleChess from a hard drive. I have also included the source code so that you may modify it to launch other programs as well. __________________ Subj: ChessMaster 2100 GS Run Date: June 23, 1990 From: Dave L32 File: CM21RUN.SHK (4416 bytes) DL time (28800 baud): < 1 minute AUTHOR: Dave Leffler EQUIPMENT: Apple IIgs, ShrinkIt to unpack NEEDS: ChessMaster 2100 GS This is a great enhancement on the file originally uploaded by Anthony Chiang. This is a BASIC program which will launch ChessMaster 2100 GS from GS/OS. Since CM2100 will basically CRASH!!! when you try to launch it by itself under GS/OS, Mr Chiang found that by going through BASIC it would work. This is a BASIC program that actually launches CM2100. Use it; you'll like it! __________________ Subj: Collocation v. 1.1 (GSHK) Date: November 17, 1993 From: BWinnick File: COLLOCAT.SHK (84090 bytes) DL time (19200 baud): < 1 minute AUTHOR: Benjamin Winnick EQUIPMENT: Apple IIgs NEEDS: System 6, ShrinkIt-GS to unpack OS: GS/OS Collocation v1.1 is a shareware strategy game. Instructions are built in. __________________ Subj: Columns for the Apple II Date: July 9, 1991 From: Tammers File: COLUMNS.SHK (28895 bytes) DL time (28800 baud): < 1 minute AUTHOR: Michael Foegelle EQUIPMENT: Any apple II NEEDS: ShrinkIt to unpack, ProDOS 8 to run This is a puzzle game with dropping jewels. You must match 3 or more in a row to remove them, but you've probably seen this before. Shareware fee of $20.00. Pretty Well done, Tammers ** NOTE ** This works on any Apple II. __________________ Subj: Columns Jewels v0.97 Date: May 18, 1991 From: Moskowitz File: COLJEWEL.SHK (10122 bytes) DL time (28800 baud): < 1 minute AUTHOR: Zach Litvack EQUIPMENT: IIgs, GSHK, Paint Program NEEDS: Columns 2.0, ShrinkIt to unpack Here is Version 0.97 of Jewels for Columns 2.0. We're almost to version 1.0!!! (It'll be good!) Read.Me file included. Special thanks to KhuongN. __________________ Subj: Dice Games Date: July 6, 1989 From: Hommelchev File: DICEGAME.SHK (7087 bytes) DL time (28800 baud): < 1 minute AUTHOR: Mikhail Hommelchev EQUIPMENT: Any Apple II NEEDS: ProDOS 8, Basic.system, and ShrinkIt to unpack The file consists of two programs: A dice game and a program that rolls dice for you. The second program is for people who always lose dice. It handles 4, 6, 8, 10, and 12 sided dice and you can roll up to five at a time. The game is a little like blackjack with dice. The object is to get as close to 12 as possible without going over. It allows you to play the computer, but sometimes it crashes when you do. Hommelchev __________________ Subj: Defender of the Crown Icons Date: January 20, 1992 From: GS Dave File: DOTCICON.SHK (834 bytes) DL time (19200 baud): < 1 minute AUTHOR: Cinemaware & David A. Taylor EQUIPMENT: Apple IIgs NEEDS: Defender of The Crown,ShrinkIt to unpack People have been getting Defender of the crown with "Damaged Icon Files" errors. I just got the game yesterday, got the same problem, and fixed it. Here is the fixed DOTC.Icons file, with their Icon for the program itself, and one of my own doing for a folder on your HD, named DefenderofCrown. Use an Icon Editor to change. __________________ Subj: Eliza for the Apple II (BASIC) Date: March 25, 1990 From: Someone2 File: ELIZAA2.SHK (5217 bytes) DL time (28800 baud): < 1 minute EQUIPMENT: Any Apple II, ProDOS 8 NEEDS: ShrinkIt to unpack Eliza is an artificial intelligence [loose term :)] that asks you questions and tries to respond in a semi intelligent fashion. If you're problems aren't too big, this makes a nice shrink... __________________ Subj: Euchre GS v2.5 Date: March 26, 1992 From: BillH2 File: EUCHRE25.SHK (61450 bytes) DL time (19200 baud): < 1 minute AUTHOR: Bill Hamshire EQUIPMENT: Apple IIgs NEEDS: ShrinkIt to unpack Euchre version 2.5 lets you play the card game Euchre against three changenging computer players. You'll never need to look for a fourth to play. It's a great way to practice your game, learn for the first time, or just kill some time. Find out how addicting Euchre can be. Statistics are kept so you can see how you rate against the computer players. This version fixes some previous bugs and adds the option to pause the game between tricks until the user clicks the mouse. This game uses the same interface as my other card games Sheepshead, Wisconsin Rummy, Solitaire-D (double solitaire) and Hearts. A description of Euchre, as well as software documentation, are included. Shareware. __________________ Subj: Fizzbin Card Game Date: March 25, 1990 From: RdApl Ed File: FIZZBIN.SHK (5675 bytes) DL time (28800 baud): < 1 minute EQUIPMENT: Any Apple II NEEDS: ShrinkIt to unpack, basic.system to run FIZZBIN is the card game that Captain Kirk made up off the top of his head in one episode. The rules change from day to night. Docs are included in the program. You'll need them. Play aginst 3 others (the computer plays them all), scoring is done on win/tie/lose with the other 3. Pretty nice card game for BASIC. __________________ Subj: FloorTiles - Freeware Release Date: September 23, 1993 From: KarlBunker File: FLOORTIL.SHK (12637 bytes) DL time (19200 baud): < 1 minute AUTHOR: Karl Bunker EQUIPMENT: IIgs FloorTiles is a nifty game for the IIgs. It's a little like Tetris or Columns, but is NOT just a clone of either of these games. It's entirely unique and original. It's also lots of fun, challanging, and a very small download for a full-featured IIgs game (sound and everything). Hardened game-addicts and "I NEVER play games"-nerds alike should both really enjoy this one, so give it a try. __________________ Subj: Four Play GS Date: May 26, 1990 From: GASMAN3 File: FOURPLAY.SHK (27583 bytes) DL time (28800 baud): < 1 minute AUTHOR: Peter Brinkley EQUIPMENT: Apple IIgs NEEDS: 768k RAM, System Disk v5.0 or higher ShrinkIt v3.0 or higher to unpack This is my newest freeware game. The play action is similar to Tetris, but with a different type of scenario. The object is to arrange falling multi-colored blocks so that they match-up. Different levels of play are available, from 'Novice' to 'Supreme Being'! It is NOT designed for Transwarp speed. Sound is included. Unpack with Shrinkit and run from the Finder or other program launcher. Have fun!!! __________________ Subj: Four in a Row GS Date: October 29, 1988 From: AFA Parik File: FOURROW.SHK (24631 bytes) DL time (28800 baud): < 1 minute AUTHOR: Bill Fortenburry EQUIP: Apple IIgs NEEDS: ShrinkIt to unpack, System Disk v3.1 or higher to run OS: ProDOS 16 or GS/OS This is like connect four for the Apple IIgs. Pretty fun game, sort of slow however.. *NOTE* It says "Formatting System Disk.... Gotcha!" at the beginning, this is just a inane remark instead of the standard "Loading System Tools". DO NOT WORRY! It is really not doing anything except setting up the program. __________________ Subj: Galactic Conquest GS Date: September 8, 1991 From: Xevad File: GALCON.SHK (133324 bytes) DL time (28800 baud): < 1 minute AUTHOR: David Hallwas (Xevad) EQUIPMENT: IIgs, Color Monitor, Accelerator Recommended NEEDS: 1 Meg (1024 K), Byteworks' Talking Tools Recommended ShrinkIt to unpack Galactic Conquest is my version of a computer "board" game. You and up to 3 more of your closest friends can compete to become Supreme Emperor of the Galaxy. Build ships to trade, fight, and conquer planets. See who can construct and maintain the greatest Galactic Empire. The game features a graphic interface, some animation, and synthesized speech (if you have the Talking Tools from Byteworks). I put a lot of time and effort into this project, so I hope you like it! Shareware: $5:00 __________________ Subj: Guadalcanal Data tables Date: July 25, 1991 From: Theodorick File: GCDATATB.SHK (25192 bytes) DL time (28800 baud): < 1 minute AUTHOR: Jeffery Roy EQUIPMENT: Apple II NEEDS: Appleworks or AWP file reader,ShrinkIt to unpack The Struggle for Guadalcanal This was originally part of the documentation for "The Struggle For Guadalcanal". It is an Appleworks Word Processor file (formatted like the docs) containing a listing of all ships and aircraft in the game (similar to my spreadsheets..blatant plug) and lists them FOR EACH SCENARIO in addition to the campaign. Very Useful. Jeefery Roy is the Author...I'm just the uploader. Big Dave __________________ Subj: Description of Guadalcanal Date: May 12, 1991 From: JefferyRoy File: GCDESCRP.SHK (4259 bytes) DL time (28800 baud): < 1 minute AUTHOR: Jeffery Roy EQUIPMENT: Apple II This is a more detailed description of the Guadalcanal simulation. It includes new features, and a general description. Read this for more information that the AOL system gives. View from the work offline area of America Online. __________________ Subj: Guadacanal Enemy Info Date: June 22, 1991 From: Zeke27 File: GCFORMS.SHK (7818 bytes) DL time (28800 baud): < 1 minute AUTHOR: Will Lyster EQUIPMENT: A computer, printer, & 'The Struggle for Guadalcanal' NEEDS: Any text file viewer,the game,ShrinkIt to unpack The files enclosed in this packet are for recording data and tracking enemy task forces in 'THE STRUGGLE FOR GUADALCANAL'. These files make it possible to win almost every time. At least I do. I would recommend downloading this packet if you play this game. If interested in a game... Zeke27 __________________ Subj: Guadalcanal v16.5 Date: May 12, 1991 From: JefferyRoy File: GCGAM165.SHK (107027 bytes) DL time (28800 baud): < 1 minute AUTHOR: Jeffery Roy EQUIPMENT: Any Apple II NEEDS: ShrinkIt to unpack This is the latest version of my simulation, Struggle for Guadalcanal V16.5. There have been many updates since the previous version on AOL. Now I am a member and can update more often. This version contains NIPPER, the Japanese computer admiral V0.7. He is good at the short simulations but lacks the planning necessary for the full simulation. This is a very involved military simulation. Read the discription file for more information. __________________ Subj: Guadalcanal Help Files Date: July 17, 1991 File: GCGUIDE.SHK (45759 bytes) DL time (28800 baud): < 1 minute EQUIPMENT: Any Apple II NEEDS: ShrinkIt to unpack This is a scenario and play guide for The Struggle for Guadacanal version 16.5. __________________ Subj: Guadalcanal Help Files Date: July 17, 1991 From: Theodorick File: GCHELP.SHK (11523 bytes) DL time (28800 baud): < 1 minute AUTHOR: Theodorick EQUIPMENT: Any Apple II NEEDS: Appleworks 3.0, The Struggle for Guadalcanal, and ShrinkIt to unpack This is a collection of Appleworks Spread sheet files containing listings of all American and Japanese ships, Task forces, and Aircraft availability for "The Struggle For Guadalcanal". Information on every ship in the game at your fingertips. Know when your opponents reinforcements arrive..as well as yours. Plan ahead. 'Hope that you find it useful. Use Appleworks 3.0 to view. I don't know about earlier versions..data may get corrupted. The archive contains 6 Spreadsheets and one Word Processor file. Big Dave __________________ Subj: Guadalcanal Startup Icon Date: August 31, 1991 From: Theodorick File: GCICON.SHK (726 bytes) DL time (28800 baud): < 1 minute AUTHOR: Theodorick NEEDS: The Struggle for Guadalcanal and ShrinkIt to unpack Here is a nice icon for all of us Struggle for Guadalcanal fanatics. It is for the Basic System Startup file. It has a carrier (Well, as best as I could do, I'm no artist) in front of a Japanese Rising Sun Flag and an American Flag. I kind of like it. Big Dave __________________ Subj: Guadalcanal Tactical Map Date: June 22, 1991 From: Zeke27 File: GCMAPS.SHK (30177 bytes) DL time (28800 baud): < 1 minute AUTHOR: Will Lyster EQUIPMENT: An apple, a color monitor, a printer NEEDS: The Struggle for Guadalcanal, A good Graphic Viewer ShrinkIt to unpack These are 320 mode maps that highlight certain areas of the map for the game 'The Struggle for Guadalcanal' . They help you plot courses of enemy Task Forces and print out the route they have taken, and give you a visual idea of where they are going. You have to have a good GR Program. I modified this with DeluxePaint II in 320 mode. It gives a subtle dark background and I use Bright red to mark positions and draw traking lines. If you have a GR program that also has a stencil, I included a stencil. Zeke27 __________________ Subj: Guadalcanal Update 15.02 Date: December 8, 1989 From: AFA Parik File: GCUP1502.SHK (28727 bytes) DL time (28800 baud): < 1 minute EQUIPMENT: Any Apple II NEEDS: Guadalcanal v15.0.1 This update includes bug fixes to upgrade Guadalcanal v15.0.1 to v15.0.2. You MUST have Guadalcanal v15.0.1!! Just download this file and unpack over your older Guadalcanal (only necessary files are included). __________________ Subj: Guadalcanal v15.1.4 pt A Date: March 25, 1990 From: StuFlood File: GCV15A.SHK (67138 bytes) DL time (28800 baud): < 1 minute EQUIPMENT: any Apple II NEEDS: Guadalcanal pt B, ShrinkIt to unpack This is the most current version of Guadalcanal I just received from J. Roy, one of the authors. You need the documentations available in another file. This fixes 2 bugs,Numbers modem.var and offers a sub to port option. Anyone who is looking for a game can drop me a note also. __________________ Subj: Guadalcanal v15.1.4 pt B Date: March 25, 1990 From: StuFlood File: GCV15B.SHK (73927 bytes) DL time (28800 baud): < 1 minute EQUIPMENT: any Apple II NEEDS: ShrinkIt to unpack, pt A Note: Side two of guadalcanal v 15.1.4 needs File "guad" for side 1. __________________ Subj: Hearts GS v1.0 Date: November 1, 1990 From: BillH2 File: GSHEARTS.SHK (62479 bytes) DL time (28800 baud): < 1 minute AUTHOR: Bill A. Hamshire EQUIPMENT: System Disk v5.0 or greater, 768k minimum NEEDS: ShrinkIt to unpack The classic game of Hearts is brought to your computer in the same style as Euchre, Sheepshead, and Wisconsin Rummy. You can play 4 or 5 handed (since I didn't know which was standard, I made it play both ways.) Other "home rules" are selectable from the Options menu. Enjoy...send comments!! to BillH2 __________________ Subj: I C E W A R (SDK) Date: May 12, 1990 From: Joe Cose File: ICEWAR.SDK (76934 bytes) DL time (28800 baud): < 1 minute AUTHOR: Ken Coates EQUIPMENT: Any Apple II, 5.25" disk & 64K memory NEEDS: ShrinkIt to unpack disk archive to blank 5.25" disk In the distant future, cold grips the planet. In this icy world, there are four kingdoms. These kingdoms lie in a vast body of water known as The Lake. The Lake is where ice is made, harvested and fought over. The four kingdoms are in a battle for control of this most important resource: ICE! ICEWAR may be played by 1-4 players with the computer playing any kingdoms not controlled by a human. Upon receipt of your shareware fee, you will receive a copy of the 20 page manual containing a complete description of the game including hints and strategies. There is on-line help and you must have CAPS LOCK on during the game. __________________ Subj: Keno for the Apple II Date: September 29, 1989 From: DRCIIC File: KENO2E.SHK (14528 bytes) DL time (28800 baud): < 1 minute AUTHOR: me EQUIPMENT: Any 128k Apple II NEEDS: ProDOS 8, BASIC.SYSTEM, ShrinkIt to unpack The game plays like you're in Vegas. Combo & way tickets. Pick twenty. Or mark 1 to 15 spots. Full page graphics. Figures payoffs. Have fun. GOOD LUCK! Just run the basic keno file to get it up and going. __________________ Subj: Letter Slide Date: February 15, 1993 From: Bugs Bugz File: LETSLIDE.SHK (365312 bytes) DL time (19200 baud): < 5 minutes AUTHOR: Ken Mock EQUIPMENT: GS!!! NEEDS: A keen sense of spacial relationships and spam This is the latest Mock creation. Send in your shareware so he can write more games!!! From: CraigA5: "LetterSlide GS is by the author(s) of VIAD and ColumnsGS. It is a very good logic game. You push around letters on the screen to build words. You are only given certain letters to work with. You are trying to get to a jewel to advance to the next level. You can pick up bombs to use to blow up obstacles to get to letters that are blocked with obstructions. Kenrick Mock is a first-rate programmer." __________________ Subj: MahJongg GS Date: March 20, 1992 From: Wedge1 File: MAHJONGS.SHK (153643 bytes) DL time (19200 baud): < 2 minutes AUTHOR: Scott Mathews,Chris Heckman EQUIPMENT: Apple IIgs, Hard Drive NEEDS: ShrinkIt to unpack, System version 5.0.2 or better This is a shareware version of the Chinese tile-matching game called "Mah Jongg". Similar to Activision's Shanghai, but Mah Jongg allows you to create your own tilesets and background images. Four different tilesets are included with this download. Future versions will include different board configurations as well. Shareware fee is $5.00. Enjoy! Note: This program can only be run from a hard drive. The author is working on a floppy disk based version now. Note: See the MJTILES folder for additional tile sets. (R/) __________________ Subj: MasterMind Plus Date: May 10, 1994 From: ChrisH431 File: MASTERMP.SHK (16678 bytes) DL time (19200 baud): < 1 minute AUTHOR: Chris Haas EQUIPMENT: IIGS with System 6.0 or greater NEEDS: Shrinkit to unpack OS: System 6.0 MasterMind Plus is based on the game "Grand Master Mind". The puzzle is solved by matching 4 color-shape combinations with those randomly selected by the computer. This game is freeware. __________________ Subj: Match Game GS Date: December 9, 1990 From: DOSDave File: MATCHGM.SHK (14070 bytes) DL time (28800 baud): < 1 minute AUTHOR: Dave Vaughn EQUIPMENT: Apple IIgs NEEDS: System 5.0.2 or greater, ShrinkIt to unpack This is a desktop version of the '23 Matches' game. Enjoy. __________________ Subj: Milestones 2000 1.5.1 Date: July 17, 1993 From: Dr Ken FP File: MILES151.SHK (288017 bytes) DL time (19200 baud): < 3 minutes AUTHOR: Ken (ReliefWare) Franklin EQUIPMENT: IIgs, 1.5MB RAM, 3.5" drive (2 recommended) or hard drive NEEDS: GSOS 5.0.2 or late OS: IIgs This game was nominated for 1991 Apple Achievement Award. It is the first Shareware ever selected as A+ Editor's Choice. It is a car race between you and your GS, played with a special card deck. Watch your cars as they cover the route; play disasters on the GS and fix disasters the GS lays on you. There are many digitized sound effects; best records kept in a Hall of Fame. ***RELIEFWARE*** for $15. All money received goes to homeless relief charities. Version 1.5.1 is identical to 1.5 except for a change in ReliefWare Central's address. If you have 1.5, Download RW.UPDATER instead; it's much smaller. __________________ Subj: MineSweeper GS Ver. 2.1 Date: May 29, 1993 From: Ferreri1 File: MINESW21.SHK (24781 bytes) DL time (19200 baud): < 1 minute AUTHOR: Glenn Ferreri EQUIPMENT: Apple IIGS NEEDS: 1.25 Meg. minimum system ram OS: GSOS 6.0 This shareware game is version 2.1 of MineSweeper for the IIGS. It features all new, and much better, graphics, reduced code size from 65K to 39K (more room on your disk), faster execution, and a couple of bug fixes. If you have any problems, questions, or suggestions, please email to Ferreri1. Glenn Ferreri __________________ Subj: Minesweeper GS (Windows) Date: March 28, 1994 From: DShaw 256 File: MINESWIN.SHK (28092 bytes) DL time (19200 baud): < 1 minute AUTHOR: David Shaw EQUIPMENT: Apple IIgs NEEDS: System 6.0 or better, GS-ShrinkIt to unpack OS: GS/OS 6.0 This is a freeware version of the Windows Minesweeper game. Installation documentation and a distinctive icon are included. Online help can be found under the Apple menu. Enjoy! __________________ Subj: Old Apple II Boot Patch Date: March 10, 1997 From: Rubywand File: OLD2BOOT.SHK (2371 bytes) DL time (19200 baud): < 1 minute AUTHOR: Rubywand EQUIPMENT: Apple IIgs NEEDS: ShrinkIt to unpack The purpose of this program is to allow IIgs users to boot game diskettes which ordinarily will not boot on the GS due to changes in the 5.25" disk controller code. Booting the program (named "HELLO") patches a RAM copy of the GS 5.25" disk controller code to allow booting under the Disk ][ controller code. Old2Boot is most likely to be useful for booting copiable games and copiable backups of games which boot fine on other Apple II's but do not boot on the GS. It may, also, make some copy-protected games GS-bootable. Information and directions are included in a ReadMe text file. If you have a favorite II+/IIe game which seems to hit a snag at the start of booting on your GS, give the Old Apple II Boot a try. __________________ Subj: Omega Tank Collection Date: January, 1997 From: Rubywand File: OMEGATNK.SHK (21420 bytes) DL time (19200 baud): < 1 minute AUTHORS: many EQUIPMENT: Apple II series computers NEED: Shrinkit to unpack and Omega from Origin Systems to play This is a collection of more than twenty tanks designed for use in playing Omega. The tank files were originally uploaded to AOL by a number of different players. The tank files were maintained on AOL as, mainly, separate TEXT files. Since tank files are small it seemed like a good idea to combine them all into a single .SHK file. OMEGATNK.SHK includes this file, named "OMEGA.TANKS.SHK" and an information TEXT file named "TANK.INFO.TXT". TANK.INFO.TXT looks much like the list you are currently perusing. It is a collection of the AOL "Information about this file" texts for the tank files. __________________ Subj: OneArm Battle v1.5.1 Date: July 17, 1993 From: Dr Ken FP File: OAB151.SHK (188680 bytes) DL time (19200 baud): < 2 minutes AUTHOR: Ken (ReliefWare) Franklin EQUIPMENT: IIgs, 1.5MB ram, 3.5" disk (2 preferred) or hard disk NEEDS: GSOS 5.0.2 or later OS: IIgs This is a slot machine game of chance for 2-4 players, any or all of which can be computer-controlled. Roll the 6 reels to earn money; keep going as long as you keep adding to your score. Fail to add, and you lose all you gained that turn. ***RELIEFWARE*** for $10; all proceeds go to homeless relief charities. Version 1.5.1 is exactly like 1.5 except that it gives the new ReliefWare Central address. If you have 1.5, download RW.UPDATER; it's much smaller. __________________ Subj: The Oregon Trail (BASIC) Date: July 6, 1989 From: RepoBen File: OREGONTR.SHK (12087 bytes) DL time (28800 baud): < 1 minute EQUIPMENT: Any Apple II NEEDS: ProDOS 8, basic.system, ShrinkIt to unpack This is a fun adventure through Oregon. You have to be careful to make the right choices as you travel down a road in a wagon to Oregon. A very nice simulation, it runs best under 40 columns. Just launch the file basic.system and do a "-OREGON.TRAIL" at the "]" prompt. __________________ Subj: Panzer Battles Icon Date: May 19, 1991 From: Theodorick File: PANZICO.SHK (1249 bytes) DL time (28800 baud): < 1 minute AUTHOR: Theodorick EQUIPMENT: Apple IIGS! NEEDS: Panzer Battles Here is a modified icon for Panzer Battles. I made some improvements on the Panzer and put an artillery shell blasting just in fron of it. There's also a bit of smoke in the background. Plus, I created a really nifty folder icon. It's half Nazi Army flag and half USSR flag. Pretty good if I say so myself.{S Toot.my.own.horn} You need to name the Folder/Subdirectory "Panzer.Battles" for it to work. Hey, it's not even a minute download so give it a try :) Hope that you enjoy it! Big Dave __________________ Subj: PlasmaLab Pattern Date: June 18, 1991 From: Wraxtiorre File: PLBWAR.SHK (501 bytes) DL time (28800 baud): < 1 minute AUTHOR: Todd Mikosh EQUIPMENT: Apple IIGS, Color Monitor recommended NEEDS: PlasmaLab v2.0,ShrinkIt to unpack Here is a nifty pattern for PlasmaLab. Several Walkers collide and destroy each other. In the ensuing mess, six more Walkers spin off. This Pattern runs for several minutes. :) Make sure to set Classic Life Rules or this won't function properly. Enjoy!! __________________ Subj: PlasmaLab v2.0 Rules Date: June 24, 1991 From: Wraxtiorre File: PLBRULES.SHK (8435 bytes) DL time (28800 baud): < 1 minute AUTHOR: Todd Mikosh EQUIPMENT: Apple IIgs, Color Monitor NEEDS: PlasmaLab 2.0, ShrinkIt to unpack Here are some new Patterns for PlasmaLab v2.0! There are nine patterns for Classic Life, and two for WireWorld. There is also a TextFile describing these patterns, and NEW RULES for Classic Life, PlasmaLife, and Wolf. I've even found a couple of secrets to share!!!:) Enjoy!! __________________ Subj: PlasmaLab WireWorld Adder Date: August 20, 1991 From: Amadeus4 File: PLBADDER.SHK (1995 bytes) DL time (28800 baud): < 1 minute EQUIPMENT: Apple IIgs NEEDS: PlasmaLab 2.0, Shrinkit to unpack This is a binary adder for WireWorld. It will add any two 4-digit binary numbers. If you liked the counter I uploaded earlier, you should really like this. On the other hand, if you didn't, I wouldn't recommend downloading this. A short set of instructions is included to explain how to use it. __________________ Subj: PlasmaLab WireWorld Decade Counter Date: August 20, 1991 From: Willm Tell File: PLBDECAD.SHK (1511 bytes) DL time (28800 baud): < 1 minute AUTHOR: Peter Jensen (Willm Tell) NEEDS: PlasmaLab 2.0,ShrinkIt to unpack This is a Plasma Lab Wire World file which simulates a seven segment LED and counts from 0-9 repeatedly. The digits appear in the lower left quadrant, and some change a little slow. Other than that, it is an engineering feat to be seen. This file requires PlasmaLab 2.0 to run. If you like this file, please comment by E-Mail. __________________ Subj: Plunder! 1.5.1 Date: July 17, 1993 From: Dr Ken FP File: PLUND151.SHK (313134 bytes) DL time (19200 baud): < 4 minutes AUTHOR: Ken (ReliefWare) Franklin EQUIPMENT: GS, 1.5MB RAM, 3.5" drive (2 recommended) or hard drive NEEDS: GSOS 5.0.2 or later OS: IIgs 2 to 4 players enter a treasure room. 16 packages await. Most contain treasure; one has a bomb that will destroy everything in the room. Any treasure you find is split equally by those in the room. How many boxes would you open before leaving? How many will the OTHER person open? For kids and their families. Three computer personalities for any or all players. Extensive use of digitized sound. ***RELIEFWARE*** for $15. All proceeds go to homeless relief organizations. Version 1.5.1 is identical to 1.5 except for a new address for ReliefWare central. If you already have 1.5, download RW.UPDATER; it's much smaller. __________________ Subj: Poker Challenge GS Date: January 20, 1990 From: Puma2 File: POKERCH.SHK (39155 bytes) DL time (28800 baud): < 1 minute EQUIPMENT: Apple IIgs NEEDS: System Disk v4.0 or higher, ShrinkIt to unpack In Poker Challenge GS, you're dealt cards at random and try to construct meaningful power hands within the allotted time -- harder than it sounds! Great for trying to sharpen your poker skills. Unpack with ShrinkIT. __________________ Subj: Puzzle-16 GS Date: May 6, 1991 From: RMY File: PUZ16.SHK (63253 bytes) DL time (28800 baud): < 1 minute AUTHOR: R. M. Yost (RMY) EQUIPMENT: Apple IIgs, color monitor NEEDS: ShrinkIt GS to unpack This game is a new Desktop Demo from the MaBug, the Micol Advanced BASIC Users' Group. This is a simulation of a 4 x 4 sliding puzzle, with scorekeeping for competitive play. The game uses color graphics, sound and the IIGS Desktop. This game was developed with Micol Advanced BASIC 4.0 (a new version which will be released shortly) and new DeskTop library routines from MaBug. Source code has been uploaded to the Apple II Developer's Forum, keyword ADV. Please address any comments to RMY. Enjoy. __________________ Subj: Puzzle GS from Australia Date: June 12, 1991 From: Rick Davis File: PUZZGS.SHK (45829 bytes) DL time (28800 baud): < 1 minute AUTHOR: Richard Bennett EQUIPMENT: Apple IIgs NEEDS: ShrinkIt to unpack This is a version of the 14,15 puzzle. This is a very well written game by Richard Bennett. Enjoy! __________________ Subj: Quest for the Hoard Date: September 7, 1992 From: RickGast File: QHOARD.SHK (374402 bytes) DL time (19200 baud): < 5 minutes AUTHOR: PegaSoft of Canada EQUIPMENT: Apple ][ GS OS: GS/OS Quest for the Hoard is a SHAREWARE game from PegaSoft of Canada for the Apple ][ GS. It is an extremely addicting game of skill and logic, working against the clock. You are hunting for treasures, hidden beneath a grid of squares. Click on the wrong one, and the game is over, you start again. I have played this game hours! It's a blast. Included with the game are DrawTools (Tool 98) and the FTA SoundSmith Tool (Tool 219). Enjoy! Librarian Note: You will need to move/copy the tools over to your boot disk System/Tools folder. __________________ Subj: Quest for the Hoard 2 (Treasures from Heaven) Date: January 24, 1997 From: Rubywand File: QHOARD2.SHK (446658 bytes) DL time (28800 baud): < 5 minutes AUTHORS: PegaSoft of Canada EQUIPMENT: Apple ][ GS NEEDS: System 6.0 or later; ShrinkIt to unpack Treasures from Heaven: Quest for the Hoard 2 is a Shareware challenge which works something like a horizontal version of Tetris. The player tries to intercept tiles sliding in from the right, move them vertically, and let them slide to the left to create same-tile groupings; whereupon the grouped tiles disappear. TFH features smooth graphics plus good sound & music. Included with the game are DrawTools (Tool 98) and the FTA SoundSmith Tool (Tool 219) plus DT.DRIVERS. Tool 98, Tool 219, and the DT.Drivers folder with drivers must be in your SYSTEM/TOOLS folder in order for the game to run. __________________ Subj: ReliefWare Updater 1.5 -> 1.5.1 Date: July 17, 1993 From: Dr Ken FP File: RWUPDATE.SHK (8608 bytes) DL time (19200 baud): < 1 minute AUTHOR: Ken (ReliefWare) Franklin EQUIPMENT: IIgs, 1.5MB RAM, 3.5" drive (2 recommended) or hard drive NEEDS: GSOS 5.0.2 or late OS: IIgs This updates ReliefWare games (OneArm Battle, Plunder!, and Milestones 2000) from version 1.5 to 1.5.1 by changing the address to send your registration to. It makes no other changes. Freeware. If you don't have version 1.5, you need to download the entire 1.5.1 version; this update will not work reliably on versions older than 1.5.1. If you ever plan on sharing your ReliefWare games, PLEASE run this updater on them first, so the homeless can receive their payments. Thank you! __________________ Subj: Sheepshead GS v2.1 Date: March 26, 1992 From: BillH2 File: SHEEPS21 (72629 bytes) DL time (19200 baud): < 1 minute AUTHOR: Bill Hamshire EQUIPMENT: Apple IIgs, 1 meg RAM minimum NEEDS: ShrinkIt to unpack This is the newest (and maybe last) version of Sheepshead. Sheepshead is a classic card game. These types of games never get old. It can be customized to play how you like--Jack of Diamonds partner, or Call an Ace. This version will pause between tricks until the user clicks the mouse--a requested option. It also has improved leaster hands. Instructions on how to play Sheepshead as well as software documentation are included. This game has the same user interface as my other card games, Euchre, Double Solitaire, Wisconsin Rummy, and Hearts. Check 'em out! __________________ Subj: Shove-It GS !!! Date: October 12, 1992 From: GASMAN3 File: SHOVEIT.SHK (68160 bytes) DL time (19200 baud): < 1 minute AUTHOR: Peter Brinkley EQUIPMENT: IIGS OS: Sys 5.0--6 This is a full featured GS logic/puzzle solving game. It is similar to Sokoban, but with a full GS interface,colorful graphics, and bonus features. The game requires you to move apples through various mazes to their destination 'boxes'. It is a pretty addictive game and requires good 'look-ahead' problem solving skills. The game has 50 built-in puzzles, but also an editor that allows the creation of maps/mazes. Any game that is won can also be saved to disk along with a record of all moves made to win it, which can be played back by another person downloading your puzzle. This is FREEWARE! Have fun- Gasman. __________________ Subj: ShoveIt GS Icon Date: November 1, 1992 From: Diznoid File: SHOVICON.SHK (727 bytes) DL time (19200 baud): < 1 minute AUTHOR: Diznoid EQUIPMENT: IIGS NEEDS: ShoveIt the game OS: GSOS This is an icon for Shove It. I liked the game so much, I placed it on my desktop. Diznoid __________________ Subj: Sokoban Date: March 26, 1992 From: RdApl Ed File: SOKOBAN.SHK (35323 bytes) DL time (19200 baud): < 1 minute AUTHOR: Evan Day EQUIPMENT: Any Apple II NEEDS: ShrinkIt to unpack Sokoban is a puzzle game where you attempt to push objects into storage areas through a maze. This version is entirely in Mousetext and uses keyboard control. 50 screens of difficulty. This program was written with HyperC. __________________ Subj: Solitaire Date: June 13, 1992 From: DavidW271 File: SOLITAIR.SHK (30165 bytes) DL time (19200 baud): < 1 minute AUTHOR: David Wallis EQUIPMENT: Apple IIGS w/1 meg memory NEEDS: ShrinkIt GS to unpack This is the solitaire card game "Golf". Instructions for how to play are included "on line". __________________ Subj: Solitaire NDA v1.1 Date: January 20, 1991 From: AFC JohnC File: SOLITNDA.SHK (28304 bytes) DL time (28800 baud): < 1 minute AUTHOR: Bill Tudor EQUIPMENT: Apple IIgs NEEDS: ShrinkIt GS to unpack This is the game of Solitaire in the form of a NDA (New Desk Accessory). This NDA has a resource fork so it must be copied into your Desk Accessory folder on you boot drive by a program that is capiable of doing so (Finder, ProSel 16). This also needs system 5.02 or better. This is the revision to the Solitaire NDA (New Desk Accessory) which fixes some minor problems and adds some new features. It allows for the operation of the NDA in both 320 and 640 modes, it adds a hand cursor and best score. It also improves the game end feature. Documents are enclosed. SHAREWARE---$10.00. Enjoy. __________________ Subj: Star Lanes Date: February 13, 1997 From: Rubywand File: STARLANE.SHK (7073 bytes) DL time (19200 baud): < 1 minute AUTHOR: Apple II version by Richard Napoli EQUIPMENT: Apple II NEEDS: ShrinkIt to unpack This is a TEXT screen BASIC oldie originally by Steven Farber which was published in Interface Age in the 70's. For 2-4 players, Star Lanes is the 'space version' of the board game Acquire. Instead of hotel chains, you build interstellar trading lanes. __________________ Subj: Super Bowl/College Teams Date: February 25, 1990 From: BattleTec2 File: TEAMS4TH.SHK (2571 bytes) DL time (28800 baud): < 1 minute AUTHOR: Bill Moore EQUIPMENT: Apple IIgs w/512K NEEDS: 4th & Inches, 4th & Inches Team Construction Disk ShrinkIt to unpack This SHK file contains four teams for use with the 4th & Inches Team Construction Disk. I entered stats for the four teams included--two pro and two college. For the NFL, I have the defending World Champion San Francisco 49ers, and the AFC Champion bridesmaid-but-never-the-bride Denver Broncos. From college, I entered the 5th ranked Tennessee Volunteers, and the only team to defeat them this season, the Alabama Crimson Tide. __________________ Subj: Tic Tac Toe GS Date: March 7, 1994 From: Clayburn File: TICTAC.SHK (163330 bytes) DL time (19200 baud): < 2 minutes AUTHOR: Clayburn W. Juniel, III EQUIPMENT: Apple IIGS NEEDS: GS-ShrinkIt to unpack OS: GS/OS Tic Tac Toe is the standard tic tac toe game written for the IIGS. It has music and sound. This version uses the user tool Clays.ATool to draw the graphics and play the music and sound. Clay __________________ Subj: TMNT Card Sets Date: August 13, 1991 From: LFP5640 File: TMNTCARD.SHK (28806 bytes) DL time (28800 baud): < 1 minute AUTHOR: LF Powell EQUIPMENT: Apple IIgs NEEDS: Solitaire, Pyramid, Poker or Monte Carlo Card Games This is a Teenage Mutant Ninja Turtle Card set that I made up for the Todd Wood card games..(Solitaire, Pyramid, Poker & Monte Carlo). It is very easy to read, and uses the Characters' head band color for the suit. My 6 year old enjoys the set, and finds it very easy to use with the Solitaire game. This is a very simple set and does not contain very much detail...enjoy. Larry __________________ Subj: Tic Tac Toe GS Date: March 25, 1990 From: DaringDave File: TTT.SHK (18655 bytes) DL time (28800 baud): < 1 minute AUTHOR: David M. Good EQUIPMENT: Apple IIgs, System Disk v5.0+ NEEDS: ShrinkIt to unpack This is tic tac toe for the GS, utilizing full graphics and window support. (Oh boy...) Written in TML Pascal II. __________________ Subj: Tower Of Hanoi Date: January 4, 1989 From: AFA Parik File: TWRHANOI (16234 bytes) DL time (28800 baud): < 1 minute AUTHOR: Bill Fortenburry EQUIPMENT: Apple IIgs ONLY, GS/OS or ProDOS 16 NEEDS: ShrinkIt to unpack OS: Apple IIgs This is a reupload of the original TOWERS OF HANOI. The old version was packed with BLU, this one is packed with ShrinkIt. This is a nice game where your object is to create a "tower" out of little chips. When you are loading the game, it will display a funny message ("Formatting hard drive... gotcha") or something to that effect. Its just a practical joke, its doing nothing except loading tools. __________________ Subj: VIAD GS DEMO Date: January 12, 1992 From: Bugs Bugz File: VIADDEMO.SHK (161477 bytes) DL time (19200 baud): < 2 minutes AUTHOR: Kenrick Mock EQUIPMENT: Apple IIgs NEEDS: ShrinkIt to unpack Viad is the latest, greatest, hottest, newest creation from the man who brought you Columns GS... This time it's lexicographic! Note: This is a self-running demo. The real program may or may not be shareware, depending on the response. __________________ Subj: One-on-One Text Wargame Date: August 20, 1989 From: KyleI1 File: WARGAME.SHK (9203 bytes) DL time (28800 baud): < 1 minute AUTHOR: Kyle Ingols EQUIPMENT: Any Apple II NEEDS: text file viewer, ShrinkIt to unpack, BASIC.SYSTEM This is a very simple text wargame. Intsructions are included in a type TXT file. The game is type BAS. If you need a text file viewer, I would be more than happy to send you one, just write! I also would love any compliments or (ulp) complaints on the program! ;) Have fun! __________________ Subj: Warp-Z War 1.0 Date: May 23, 1991 From: Z Factor File: WARPZS.SHK (4476 bytes) DL time (28800 baud): < 1 minute AUTHOR: Scott Brown (Z Factor) EQUIPMENT: Any Apple II NEEDS: BASIC.SYSTEM, ShrinkIt to unpack This is a simplified Apple version of the game Risk. Two players are given control of countries and attack each other in an effort to contol the entire world. Just like Risk, armies are grante and deployed, then attacks are randomly decided. (Note that the "world" in which the war takes place is not actually our planet, but an eight-country scenario.) This certainly isn't my best game, but it's decent enough for a quick two player duel. Alot less complicated than the real Risk, too. Needs BASIC.SYSTEM to run, packed with ShrinkIt. __________________ Subj: Wisconsin Rummy v1.1 Date: October 23, 1990 From: BillH2 File: WRUMMY11.SHK (62308 bytes) DL time (28800 baud): < 1 minute AUTHOR: Bill A. Hamshire EQUIPMENT: System Disk v5.0 or higher; 768k ram minimum NEEDS: ShrinkIt to unpack This is the needed update to version 1.0. The game is similar to Rummy Royale and Michigan Pool. You play against two computer players similar to the other card games Euchre v2.4, Sheepshead v1.1, Hearts v1.0, and Solitaire v1.0. __________________ Subj: Yahtzee.Shk Date: May 29, 1993 From: T J Notton File: YAHTZ2E.SHK (70712 bytes) DL time (19200 baud): < 1 minute EQUIPMENT: Apple IIe (enhanced), Apple IIc, IIc+, IIgs NEEDS: ProDOS and BASIC System OS: ProDOS This version of Yahtzee includes extensive documentation in both AppleWorks and text formats. It uses mousetext, windows and pulldown menus and is of very high quality. It has been extensively tested. This is SHAREWARE but only costs a buck...and is more than worth the price. Librarian Note: Probably the best implementation of MouseText I've seen in years. Well worth the buck and download time. __________________ Subj: Yahtzee GS Date: February 17, 1992 From: Brian JVDB File: YAHTZGS.SHK (43570 bytes) DL time (19200 baud): < 1 minute EQUIPMENT: Apple IIgs NEEDS: ShrinkIt to unpack Yahtzee GS has terrific graphics and all the features of the real game. Reply via E-mail (Brian JVDB) and tell me how you like it.