Posts by nothings@mastodon.gamedev.place
 (DIR) Post #B5NPi7h4jDWTUwneme by nothings@mastodon.gamedev.place
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       Someone submitted a bug report on stb_truetype which included the following presumably false sentence."I reproduced a heap-buffer-overflow with malformed TTF input by setting LOCA entries or the GLYF table offset so that the computed glyph offset points past the end of the file."Note the 'or'.People just lying now (or more likely having an LLM lie for them). This user has been banned, but overall: this sucks.(The bug IS "valid" stb_truetype API lacks font file length so CANNOT be fixed)
       
 (DIR) Post #B5NPi7vFsUriCvQysy by nothings@mastodon.gamedev.place
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       10 most recently closed Issues on stb github.
       
 (DIR) Post #B5tm3nxXCGYqiHxa2y by nothings@mastodon.gamedev.place
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       Several weeks ago, I coded a primitive twin-stick shooter from an empty C file in about 90 minutes on stream. https://www.youtube.com/watch?v=nQrzB5P5NPE
       
 (DIR) Post #B5tmMiMuCvEmsMqOJ6 by nothings@mastodon.gamedev.place
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       @wolf480pl stb.h had a number of various kinds of allocators and I almost never use them in practice. i think this is a case where you kind of prefer to see 'through' the implementation for yourself instead of trusting a black box. with some exceptions, stb libraries tend to feel more leafy and less infrastructury
       
 (DIR) Post #B6L0QSGeelRYizW3F2 by nothings@mastodon.gamedev.place
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       @Athena I'm so tired of this. In my head anytime I see "ignoring the ethical concerns", I'm just going to think "you know who else ignores ethical concerns? sociopaths"Is that unfair to some people? I don't give a shit anymore. How unethical of me.