Posts by knapjack@snac.gruntle.cc
 (DIR) Post #B41m2QJT5b4KkYD1nc by knapjack@snac.gruntle.cc
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       I was an Oberon fan/user back in the v2 and v4 days. I remember reading some code from the University of Linz that was in German and it was the first time I realized that programming didn't need to be in English, that there was really no reason it couldn't be in someone's native language as long as there was a character set for it. I think Oberon had always been at least Latin-1, and at the time I heard through the grapevine that there were Russian variants, probably lost to time now.Then, stubbing my toe on Plan 9 and Unicode.And now, I have to admit, wondering what tal would look like mapped to Maya script. 😂 But the Toki Pona rabbit hole will do for now.
       
 (DIR) Post #B4MzonPdt6Ji11eSky by knapjack@snac.gruntle.cc
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       @rek@merveilles.town @neauoire@merveilles.town Working my way through Oquonie. Hard to believe so much game fits in so few kb.
       
 (DIR) Post #B4UytX29fKnVyZ2V2e by knapjack@snac.gruntle.cc
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       @neauoire@merveilles.town So funny/weird. I was talking about Software Tools just this morning in nanochat, and now sifting through your December Adventure and hit your 19 Reading Plauger's Software Tools entry.
       
 (DIR) Post #B4Wx4hYn3eekDSQG3s by knapjack@snac.gruntle.cc
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       @neauoire@merveilles.town Got distracted by Porporo.
       
 (DIR) Post #B4X6Ty7tV9Z0QExuK0 by knapjack@snac.gruntle.cc
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       @neauoire@merveilles.town It is! Yep, tried yufo as well, same thing, but the flower in Sunflower BASIC renders just fine. 😁