Posts by flexion@oldbytes.space
(DIR) Post #B0jdFAH7UfXUwJHoqu by flexion@oldbytes.space
2 likes, 2 repeats
POV-Ray 3.6.1 mips-sgi-irix6.5Image Resolution: 1280x1024Total Time: 1 minutes 35 seconds (95 seconds)SGI Octane2 R12k 300 MHz
(DIR) Post #B47n2RQEEQ4R5lheyW by flexion@oldbytes.space
1 likes, 1 repeats
WipeOut finally starts and renders on #IRIX Had to eliminate shaders, fix some memory alignment and other big endian issues. No textures yet. Still WIP.
(DIR) Post #B48tYHRTfKXQI1oRHs by flexion@oldbytes.space
1 likes, 1 repeats
Wipeout on #IRIX 💎 now with textures and sound effects
(DIR) Post #B49AumEPZSbpNA0vfk by flexion@oldbytes.space
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WipEout on IRIX: Original music by CoLD SToRAGE now works too! 🎶 😎
(DIR) Post #B4Pv8qzaN5Qkc45Y6i by flexion@oldbytes.space
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Beta testing the new MilkyTracker mogrix bundle for IRIX 🎶
(DIR) Post #B4RaI1tLVXOYIlck1A by flexion@oldbytes.space
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Todays IRIX porting project: Tyrian
(DIR) Post #B50h2T4MC5WgAatlAG by flexion@oldbytes.space
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#IRIX Cannonball OutRun, now available for download for your SGI workstation. Statically linked, no dependencies.https://github.com/flexion-unity/cannonball-IRIX/releases
(DIR) Post #B5AOaVe3AWMMSJiB04 by flexion@oldbytes.space
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I love 'make -j16' on IRIX with NUMAlink 💙 And because it's raining today, the EMS also decided to turn off the water heating and use the remaining PV power for more important things.. like compiling a 56 MB executable 👍
(DIR) Post #B5AOaWzi9THSdmqzOy by flexion@oldbytes.space
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Finished compiling on the Origin300 rack.. and we now have "Pizza Tycoon" on IRIX 🍕 🍕
(DIR) Post #B5AOaXSQQiFW4qHv9s by flexion@oldbytes.space
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Fun fact: To compile Pizza Tycoon on IRIX/MIPS, I've burned more energy than for preparing a pizza in the oven 🍕 (No worries.. it's PV power 🌞 )
(DIR) Post #B5AOaXSmPOX65wSCi8 by flexion@oldbytes.space
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Pizza Tycoon on IRIX.Didn't know Michael Jackson used to work as real estate agent 🤔
(DIR) Post #B5ZiFFGjiNVNcVwVn6 by flexion@oldbytes.space
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GTA3 on IRIX? 🤔 After almost two days of troubleshooting this beast finally compiles without errors. Loads and converts textures and shows start menu. 😆 Don't know yet if it will ever be playable or if I'm just wasting my time. At least distcc was a big help to reduce the time of countless compile attempts.
(DIR) Post #B5ZiFFkVvfKB6rsICm by flexion@oldbytes.space
0 likes, 1 repeats
GTA3 on IRIX: Textures fixed!! 🔥 🔥
(DIR) Post #B5ZiFGznIL8oyY20f2 by flexion@oldbytes.space
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GTA3 on IRIX. Finally got it to render 3D!!! But there is still much to be done.
(DIR) Post #B5ZiFH8elOELQ2B5TU by flexion@oldbytes.space
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"How's my driving?" ..on the SGI Octane2 with Odyssey V12 gfx 😎
(DIR) Post #B63sfw8dmHaWOGJtqa by flexion@oldbytes.space
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Weather report: Cloudy with rain.#irix GTA3
(DIR) Post #B6YjjuZkebFB0yZxwW by flexion@oldbytes.space
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Photoshop 2.5.2 on Indy running IRIX 5.3
(DIR) Post #B6e7uiqNyvBiVNqaKe by flexion@oldbytes.space
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Keeping the A/C in the server room busy with 16 SGI Origin300 CPUs
(DIR) Post #B6sUb53TBkHy7bl9tI by flexion@oldbytes.space
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@linear @karpour I have not tried OpenXCOM yet, but I had already added it to the list of candidates some time ago.