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From: meta@pobox.com (mathew)
Subject: Re: Mulldoon for Mac???
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Date: Thu, 10 Aug 2000 01:13:33 GMT
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David Thornley <thornley@visi.com> wrote:
> In article <8moq7p$nic$2@newsg1.svr.pol.co.uk>,
> Jon Ingold <jon@ingold.fsnet.co.uk> wrote:
> >You need the z5 file from the archive, at
> >ftp://ftp.gmd.de/if-archive/games/zcode/Mulldoon.z8
> >
> >and an interpreter - I don't use Mac's myself so I don't know any, but Frotz
> >is generally good and there's probably a Mac port somewhere in
> >
> >ftp://ftp.gmd.de:if-archive/if-archive/interpreters-infocom-zcode/frotz/
>
> The best one is probably Andrew Plotkin's, which name I am blanking on
> but which starts with Max.  Anyway, I don't think there's all that many
> Mac interpreters there.

Umm... actually there are at least four Mac Z-code interpreters: MaxZip,
Zip Infinity, MacZeX and Nitfol.  And Andrew Plotkin's (MaxZip) isn't a
port of Frotz.

Personally, my preference is (1) Zip Infinity (2) Nitfol (3) MaxZip --
but that's purely because I find the status line handling of MaxZip
leads to too much fiddling with windows.

MacZeX doesn't handle Z8 unless someone's updated it recently.


mathew
[ I've a feeling MultiAventures also has a Z-code interpreter, in which
  case that would give you a fifth option. ]
--
Wanted: Disk image of "Lemmings" graphics disc for Mac.
        (Mine is corrupted.)
