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From: Matthew Murray <i9717029@wsunix.wsu.edu>
Subject: Re: Suspended-- Infocom's greatest disappointment?
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Date: Thu, 16 May 1996 18:58:54 GMT
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On Sun, 12 May 1996, Larry Franklin wrote:

> I liked the game a lot more than you evidently did.  But I do think that
> this is the one infocom game that would be greatly improved by using a
> modern interface.

	I don't entirely agree, but to some extent I do.  Since it is a
strategy/adventure hybrid (quite unusual, even in this day and time), a
strategy game interface, sort of like the one in SimCity, allowing you to
easily control all six robots, and have instant access to a map of the
complex, wouldn't be bad.  But given the way Infocom handled it
originally, way back in 1982, I still think it is pretty hard to have many
complaints about it.  It worked then, and when I replayed it fairly
recently, it still works.  After 13-14 years, if a game still holds up,
that's quite an achievement.  (There were games I played four, five, or
six years ago, or maybe even two or three, that don't hold up now.)

================================================================================
                               Matthew A. Murray
				mmurray@wsu.edu
                       http://www.wsu.edu:8000/~i9717029
   Actor - Singer - German Speaker - Computer Game Player - Babylon 5 Fanatic

                   I'm not annoying, you're just projecting.
================================================================================

