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From: z_bowlinjb@titan.sfasu.edu (Berek Halfhand aka John Bowlin)
Subject: Re: Balances Help
Message-ID: <1996Apr22.132407@titan.sfasu.edu>
Date: 22 Apr 96 13:24:07 CST
References: <31793EF1.3D30@earthlink.net> <4lbi3d$qo@nntp4.u.washington.edu>
Organization: Stephen F. Austin State University
Lines: 18

In article <4lbi3d$qo@nntp4.u.washington.edu>, scythe@u.washington.edu (Dan Shiovitz) writes:
> Is it just me, or are we stuck in some sort of weird temporal loop here?
> There must have been at least three people all asking about this same
> problem with Balances in the last, um, week or so.  Does no one read messages
> in the group before they post anymore?

My news server dumps messages off very quickly... didn't see it.
(Actually, I do remember seeing a lot of messages about Balances a 
while back, but I didn't read them then, and they're not here now). 

> To reiterate: Balances v3 is buggy.  You can't get the ticket.  You could 
> either recompile with debugging mode on (in which case you can use some 
> debugging verb to get any item in the game you need, ie the cube and the
> elephant), or you could try and find a copy of v2.

Hrumph. I'll play with the old version, then as a programming exercise,
fix the problem with v3. :)


