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From: rsb@ripco.com (Debnor)
Subject: Re: Mines of Titan or Circuit's Edge ?
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Date: Fri, 23 Jun 1995 11:47:20 GMT
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Byron Followell (followel@ix.netcom.com) wrote:

:     Has anyone out there ever heard of or seen (or played) Mines of
: Titan or Circuit's Edge? These are two Infocom titles that were written
: by Westwood Assoc. (writers of Battletech 2) for Infocom. I'm not sure
: if they're
:  text or graphic adventures or arcarde / action games or what. I know
: they came out shortly after Infocom's demise, after they were swallowed
: by Activision. I may have a lead on where I can get copies of them,
: but, would 
: like to know a little something about them first. Any info. at all
: would be greatly appreciated. Thanks in advance.

I've played (& completed) Circuit's Edge.  It's a mixed text/graphics 
adventure, set inthe world set forth in HalClement's _Mission of Gravity_.  
The plot is, well, you don't know at first.  One thing I liked about this 
game is that you find out what the point of the game is as you're going 
through it.  There's a very self-referential nature there that's very hard 
to pull off, and they did it very well.

At the start, what you know is that you're an investigator/enforcer/protege 
for the city's major crime boss.  Although, for the most part, he's a very 
*benevolent* crime boss.  Just don't cross him.  Someone ends up doing so,
and that's where you come in.

Very well done, very good plot, excellent characters/NPC's.  There is a large 
amount of NPC interation.  It took me a bit to get the hang of the graphic 
interface, but that may have been partly because it was one of my first text/ 
graphic adventures.

Highly recommended!


--
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** Debnor         ** Shared pain is decreased, shared joy is increased --  **
** rsb@ripco.com  ** Spider Robinson, Law of Conservation of Joy and Pain  **
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