Newsgroups: rec.arts.int-fiction
Subject: Re: [TADS2] Newbie Alert! One object in multiple locations
From: uknowit@idunno.org (T Raymond)
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"Scott Lawrenz"
<Removethis.lndorien@removethistoo.thesurf.removethis.com> wrote in
news:uho2vvsbfdba03@corp.supernews.com:

> First off, is it possible to code a single object, for example a
> fixedobject to be look-at-able in more than one location.  For
> example, I'd like to create one fixedobject for the sky, instead
> of 12 for all my outdoor locations.  Sure I could make 12 sky
> objects, but that would be tedious... How would I go about this?
> An example would be helpful.

You probably want to look at the floatingItem class for this.

> I've hit a couple other walls, but I'm going to try and figure
> them out on my own a while longer. Writing this game is almost as
> much fun as actually playing one. The feeling of satisfaction you
> get when you figure out a programming conundrum is about the same
> as solving a particularly hard game puzzle. ;)

I can identify with that. Just wait until you make your first library
hack... err extension! ;)

Tom
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Tom Raymond                        af956 AT osfnDOTorg
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